Unitedgameserver
Online 93.186.199.65:27615 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 02:12 UTC27d ago |
1 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 12:46 UTC28d ago |
2 | – | 0.6 days | 0 |
17 SEP 2026Thu 17 Sep, 17:34 UTC42d ago |
1 | halved by day 2 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Unitedgameserver run?
No gather rate appears in the name Unitedgameserver. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Unitedgameserver?
Unitedgameserver runs a procedural map of size 3,700 with seed 2107859920, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Unitedgameserver appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Unitedgameserver: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Unitedgameserver?
Filed under these tags, as published by Unitedgameserver and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp300 (Max players): 300 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Unitedgameserver when wipe day comes?
Its recent wipes averaged 1 players at peak. 7 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
How often is Unitedgameserver wiped, and on what schedule?
There is no next wipe to predict for Unitedgameserver, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 20 hours is when its current world was made.
Player counts
What position does Unitedgameserver hold among Rust servers?
On player hours over seven days, Unitedgameserver takes #15,276, within the top 69% of ranked servers.
How many players are on Unitedgameserver at the moment?
The live count for Unitedgameserver stands at 0 players, out of 300 slots. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is Unitedgameserver on?
Rust network protocol 2635 and build 168909, on Linux, is what Unitedgameserver runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Unitedgameserver, and is it online now?
The server is live at this moment: Unitedgameserver. About 18 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Unitedgameserver?
Server fps held at 30 on average across the last 48 hours, never dropping below 28. The entity count reached 82,231, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,507 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Unitedgameserver?
No region is published by Unitedgameserver. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 93.186.199.65:27615.
Connecting
How can you connect to Unitedgameserver?
If you would rather use the console, press F1 in Rust and enter client.connect 93.186.199.65:27615. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://united-gameserver.de/.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp300
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.