Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers69,381 players186 fresh wipes

Call no.6421 Off the shelf · offline

test server

Offline 93.175.40.170:28047 checked 10h ago

Subjects 1. modded2. carbon
Players now
1/ 547
0% full
7-day average
1
peak 1
Rank
#6,421
top 29%
Last wipeWiped29 OCT2026 · 12h ago
12h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75115:0019:0022:0000:0019:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep10 Oct14 Oct17 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
16.4 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 18:54 UTC18h ago
– – running 0
26 OCT 2026Mon 26 Oct, 18:54 UTC2d ago
1 held half 2 days 0
10 OCT 2026Sat 10 Oct, 08:39 UTC19d ago
0 – 16.4 days 1
18 SEP 2026Fri 18 Sep, 17:02 UTC40d ago
1 – 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
72/ 700
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17/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on test server?

No gather rate appears in the name test server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Lists and filters

Which lists and filters on Rust Server Index is test server filed under?

The Rust Server Index lists that include test server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on test server?

These are the tags test server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp547 (Max players): 547 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on test server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does test server wipe?

test server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 12 hours.

Population

Where does test server sit in the rankings?

Filed under rankings: #6,421 for test server on seven-day player hours, top 29% overall.

How many players are on test server at the moment?

At present test server is offline; its last sighting was 10 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Server facts

What Rust version is test server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on test server. Steam keeps your game updated, but the protocol must match for you to join.

Is test server reachable, and does it stay up?

As of now test server is offline, with its last appearance 10 hours ago. Of the last 7 full days, 23 of 168 hours were up, 14% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Which region is test server in?

No region is published by test server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 93.175.40.170:28047.

How to join

How can you connect to test server?

Two ways in. Type client.connect 93.175.40.170:28047 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp547,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp547
Max players 547 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.