Rust Server IndexCard catalogue of Rust servers

Holdings11,863 servers104,004 players547 fresh wipes

Call no.15097 Off the shelf · offline

ServerDevServer

Offline 93.157.251.249:28015 checked 13d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,097
top 70%
Last wipeWiped15 OCT2026 · 13d 21h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 21:45 UTC13d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
108/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
160/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
66/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
187/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
349/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on ServerDevServer?

No gather rate appears in the name ServerDevServer. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.

What is the map on ServerDevServer?

A procedural map, generated by the game, is what ServerDevServer runs.

Tags

Where does ServerDevServer appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include ServerDevServer are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on ServerDevServer?

These are the tags ServerDevServer publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on ServerDevServer when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does ServerDevServer wipe?

Its rhythm is not yet clear, since the record holds too few of ServerDevServer's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 13 days 21 hours.

Player counts

How is ServerDevServer ranked compared with the rest?

The seven-day player-hours ranking places ServerDevServer at #15,097, among the top 70% of ranked servers.

How many players are on ServerDevServer at the moment?

The last check found ServerDevServer offline, last seen 13 days 21 hours ago.

Operator and status

What version does ServerDevServer use?

Rust network protocol 2634 and build 167781, on Windows, is what ServerDevServer runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is ServerDevServer, and is it online now?

As of now ServerDevServer is offline, with its last appearance 13 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 15 October 2026 it was first seen by Rust Server Index.

Where in the world is ServerDevServer hosted?

ServerDevServer gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 93.157.251.249:28015.

How to join

How can you connect to ServerDevServer?

Enter client.connect 93.157.251.249:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.