Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers33,332 players68 fresh wipes

Call no.15409 Off the shelf · offline

Oxide Studio · Development

Offline 93.152.220.240:28015 checked 8d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipeWiped17 OCT2026 · 11d 19h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Oxide Studio · Development?

No gather rate appears in the name Oxide Studio · Development. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Oxide Studio · Development?

Oxide Studio · Development runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Oxide Studio · Development filed under?

These lists on Rust Server Index take Oxide Studio · Development: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Oxide Studio · Development?

Filed under these tags, as published by Oxide Studio · Development and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Oxide Studio · Development wiped, and on what schedule?

The record holds too few of Oxide Studio · Development's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 19 hours is when its current world was made.

Player counts

What position does Oxide Studio · Development hold among Rust servers?

The seven-day player-hours ranking places Oxide Studio · Development at #15,409, among the top 69% of ranked servers.

What does the player count on Oxide Studio · Development look like?

At present Oxide Studio · Development is offline; its last sighting was 8 days 6 hours ago.

Server facts

What Rust version is Oxide Studio · Development on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Oxide Studio · Development. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Oxide Studio · Development?

As of now Oxide Studio · Development is offline, with its last appearance 8 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 20 October 2026.

What is the location of Oxide Studio · Development?

There is no region on record for Oxide Studio · Development; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 93.152.220.240:28015.

How to join

What is the way onto Oxide Studio · Development?

If you would rather use the console, press F1 in Rust and enter client.connect 93.152.220.240:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.