Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers77,039 players111 fresh wipes

Call no.11886 Off the shelf · offline

Builder Dynasty - local development

Offline 93.13.237.55:28015 checked 8h ago

Subjects 1. modded2. carbon
Players now
1/ 4
25% full
7-day average
0
peak 1
Rank
#11,886
top 54%
Last wipeWiped27 OCT2026 · 23h ago
23h ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75121:0022:0023:0000:0011:0012:00Wiped Tue 27 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 218/ 999
NA 142/ 999
OC 34/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
33/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
29/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Builder Dynasty - local development?

You will find no gather rate in the name of Builder Dynasty - local development. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Builder Dynasty - local development?

Generated by the game, the map is procedural on Builder Dynasty - local development.

Tags and filters

On Rust Server Index, which lists and filters carry Builder Dynasty - local development?

The Rust Server Index lists that include Builder Dynasty - local development are Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to Builder Dynasty - local development, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Builder Dynasty - local development gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Builder Dynasty - local development wipe?

The record holds too few of Builder Dynasty - local development's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 23 hours.

Player counts

Where does Builder Dynasty - local development sit in the rankings?

On player hours over seven days, Builder Dynasty - local development takes #11,886, within the top 54% of ranked servers.

What does the player count on Builder Dynasty - local development look like?

The last check found Builder Dynasty - local development offline, last seen 8 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 12:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is Builder Dynasty - local development running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Builder Dynasty - local development. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Builder Dynasty - local development?

As of now Builder Dynasty - local development is offline, with its last appearance 8 hours ago. On 27 October 2026 it was first seen by Rust Server Index.

Which region is Builder Dynasty - local development in?

No region is published by Builder Dynasty - local development. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 93.13.237.55:28015.

How to join

How can you connect to Builder Dynasty - local development?

Enter client.connect 93.13.237.55:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.