Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers75,280 players228 fresh wipes

Call no.4561 On the shelf · online

TestServer

Online 93.115.23.170:28505 checked 7m ago

Subjects 1. modded2. carbon
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#4,561
top 20%
Last wipeWiped25 OCT2026 · 4d 3h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0020:0022:0023:0011:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 10:22 UTC4d ago
1 – running 1
14 OCT 2026Wed 14 Oct, 19:11 UTC14d ago
1 held half 10.6 days 1
9 OCT 2026Fri 9 Oct, 22:11 UTC19d ago
1 held half 4.9 days 0
8 OCT 2026Thu 8 Oct, 20:05 UTC20d ago
1 – 1.1 days 1
8 OCT 2026Thu 8 Oct, 10:38 UTC21d ago
1 – 0.4 days 0
7 OCT 2026Wed 7 Oct, 19:48 UTC21d ago
1 – 0.6 days 0
2 OCT 2026Fri 2 Oct, 13:09 UTC27d ago
1 halved by day 1 5.3 days 1
30 SEP 2026Wed 30 Sep, 18:09 UTC28d ago
1 – 1.8 days 1
29 SEP 2026Tue 29 Sep, 18:24 UTC29d ago
1 – 1 days 0
25 SEP 2026Fri 25 Sep, 12:29 UTC34d ago
1 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on TestServer?

You will find no gather rate in the name of TestServer. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TestServer?

TestServer runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is TestServer filed under?

The Rust Server Index lists that include TestServer are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for TestServer?

These are the tags TestServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at TestServer?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does TestServer follow?

There is no next wipe to predict for TestServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 3 hours.

Population

Where does TestServer sit in the rankings?

Filed under rankings: #4,561 for TestServer on seven-day player hours, top 20% overall.

Is TestServer quiet or crowded?

Filed under live counts: TestServer, 1 players on 50 slots at present. The seven-day average is 1 players; the peak reached 1. Over the last 48 hours, 19:00 UTC drew the highest average: 1 players.

Server facts

What Rust version is TestServer on?

Rust network protocol 2635 and build 168909, on Windows, is what TestServer runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TestServer, and is it online now?

You will find TestServer online as of now. Of the last 7 full days, 61 of 168 hours were up, 36% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is TestServer hosted?

There is no region on record for TestServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 93.115.23.170:28505.

Joining the server

How can you connect to TestServer?

If you would rather use the console, press F1 in Rust and enter client.connect 93.115.23.170:28505. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.