Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers33,948 players70 fresh wipes

Call no.MAX15984 Off the shelf · offline

TOTAL WAR x1000000 | RUST BATTLEFIELD

Offline 92.62.59.150:28015 checked 21d ago

Subjects 1. 1e+06x 2. modded3. oxide
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,984
top 71%
Last wipeWiped6 OCT2026 · 22d 3h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 01:53 UTC22d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EUMAX
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average
18/ 200
EUMAX
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10EU · groups of 50+ · 1e+06x · weekly · 4 on average
1/ 200
EUMAX
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITSEU · groups of 16+ · 1e+06x · 2 on average
0/ 150
NAMAX
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 135 on average
168/ 200
EU1000X
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 56 on average
20/ 50
MAX
BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENTgroups of 8+ · 1e+09x · monthly · 36 on average
35/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on TOTAL WAR x1000000 | RUST BATTLEFIELD?

By its name, TOTAL WAR x1000000 | RUST BATTLEFIELD gathers at 1e+06x. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TOTAL WAR x1000000 | RUST BATTLEFIELD?

Generated by the game, the map is procedural on TOTAL WAR x1000000 | RUST BATTLEFIELD.

Tags

Which lists and filters on Rust Server Index is TOTAL WAR x1000000 | RUST BATTLEFIELD filed under?

The Rust Server Index lists that include TOTAL WAR x1000000 | RUST BATTLEFIELD are Rust servers: gather rate over 10x, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you read the tags listed for TOTAL WAR x1000000 | RUST BATTLEFIELD?

These are the tags TOTAL WAR x1000000 | RUST BATTLEFIELD publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): Player cap: 200; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on TOTAL WAR x1000000 | RUST BATTLEFIELD?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does TOTAL WAR x1000000 | RUST BATTLEFIELD wipe?

TOTAL WAR x1000000 | RUST BATTLEFIELD's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 22 days 3 hours.

Player counts

How is TOTAL WAR x1000000 | RUST BATTLEFIELD ranked compared with the rest?

The seven-day player-hours ranking places TOTAL WAR x1000000 | RUST BATTLEFIELD at #15,984, among the top 71% of ranked servers.

What does the player count on TOTAL WAR x1000000 | RUST BATTLEFIELD look like?

At present TOTAL WAR x1000000 | RUST BATTLEFIELD is offline; its last sighting was 21 days 13 hours ago.

Operator and status

What version does TOTAL WAR x1000000 | RUST BATTLEFIELD use?

Rust network protocol 2634 and build 166652, on Windows, is what TOTAL WAR x1000000 | RUST BATTLEFIELD runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TOTAL WAR x1000000 | RUST BATTLEFIELD?

As of now TOTAL WAR x1000000 | RUST BATTLEFIELD is offline, with its last appearance 21 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 5 October 2026 it was first seen by Rust Server Index.

Which region is TOTAL WAR x1000000 | RUST BATTLEFIELD in?

There is no region on record for TOTAL WAR x1000000 | RUST BATTLEFIELD; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 92.62.59.150:28015.

Joining the server

What steps lead onto TOTAL WAR x1000000 | RUST BATTLEFIELD?

Enter client.connect 92.62.59.150:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp200
Max players Player cap: 200.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Other

jp0
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.