Rust Server IndexCard catalogue of Rust servers

Holdings11,821 servers96,636 players527 fresh wipes

Call no.EUMAX2308 On the shelf · online

CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS

Online EU 62.122.215.125:28030 checked 7m ago

Subjects 1. 1e+06x 2. modded3. oxide
Players now
0/ 150
0% full
7-day average
2
peak 12
Rank
#2,308
top 10% · #889 in EU
Last wipeWiped28 OCT2026 · 1d 10h ago
1d ago · no schedule published
Next wipe
13h
Fri 30 Oct, 09:59 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0246821:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 09:58 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040021:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 09:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:59 UTC, in 13h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence

usual gap
2.3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 13hFri 30 Oct, 09:59 UTC
  2. in 3d 13hMon 2 Nov, 09:59 UTC
  3. in 5d 13hWed 4 Nov, 09:58 UTC
  4. in 6d 22hThu 5 Nov, 19:00 UTCFW
  5. in 7d 13hFri 6 Nov, 09:59 UTC
  6. in 10d 13hMon 9 Nov, 09:59 UTC
  7. in 12d 13hWed 11 Nov, 09:58 UTC
  8. in 14d 13hFri 13 Nov, 09:59 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctWed 21 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 09:58 UTC1d ago
– – running 3
26 OCT 2026Mon 26 Oct, 09:59 UTC3d ago
7 held half 2 days 0
23 OCT 2026Fri 23 Oct, 09:59 UTC6d ago
12 held half 3 days 1
21 OCT 2026Wed 21 Oct, 09:58 UTC8d ago
6 held half 2 days 0
19 OCT 2026Mon 19 Oct, 09:59 UTC10d ago
6 held half 2 days 1
16 OCT 2026Fri 16 Oct, 10:01 UTC13d ago
7 held half 3 days 0
14 OCT 2026Wed 14 Oct, 09:59 UTC15d ago
6 held half 2 days 0
12 OCT 2026Mon 12 Oct, 09:59 UTC17d ago
6 halved by day 1 2 days 0
9 OCT 2026Fri 9 Oct, 09:59 UTC20d ago
10 held half 3 days 0
7 OCT 2026Wed 7 Oct, 09:59 UTC22d ago
5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EUMAX
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 11 on average
18/ 200
EUMAX
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP29.10EU · groups of 50+ · 1e+06x · weekly · 4 on average
10/ 200
EU1000X
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 65 on average
97/ 125
EUMAX
KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+EU · groups of 15+ · 1e+07x · monthly · 12 on average
12/ 250
EU50X
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average
5/ 150
EU20X
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average
6/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?

CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS sets gather at 1e+06x, as its name shows. The server sets a group limit of 16 players. Filed under battlefield, quick PvP with high rates and kits. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Size 2,750, seed 1337: the game generates the procedural map on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

The Rust Server Index lists that include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS are Rust servers: gather rate over 10x, Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

How should you read the tags listed for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Filed under these tags, as published by CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts16 (Group limit): Groups are capped at 16; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Its recent wipes averaged 8 players at peak. 30 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS follow?

The wipe rhythm of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. On Friday 30 October at 09:59 UTC the next wipe is due. Its present world dates from 34 hours.

Player counts

What position does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS hold among Rust servers?

On seven-day player hours, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS takes #2,308 overall and #889 in Europe, within the top 10% of ranked servers.

What does the player count on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS look like?

CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is currently showing 0 players on 150 slots. The seven-day average is 2 players; the peak reached 12. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 4 players.

Server facts

What version does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS use?

Rust network protocol 2635 and build 168909, on Windows, is what CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs. To join you need the same protocol; Steam handles the update.

How reliable is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, and is it online now?

You will find CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS online as of now. About 16 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS good?

The last 48 hours give an average of 231 server fps and a floor of 214. The entity count reached 52,337, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,376 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

The EU tag places CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 62.122.215.125:28030.

Joining the server

What is the way onto CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?

Enter client.connect 62.122.215.125:28030 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://cybershoke.net/rust is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^i,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players 150 slots are available.
ts16
Group limit Groups are capped at 16.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Gameplay

^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.