Rust Server IndexCard catalogue of Rust servers

Holdings11,659 servers48,364 players117 fresh wipes

Call no.7023 Off the shelf · offline

ServerName

Offline 92.240.220.216:28015 checked 12h ago

Subjects 1. modded2. oxide
Players now
1/ 5
20% full
7-day average
1
peak 4
Rank
#7,023
top 32%
Last wipeWiped28 OCT2026 · 16h ago
16h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123416:0017:0019:0020:00Wiped Wed 28 Oct, 16:38 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 16:38 UTC16h ago
– – running 0
25 OCT 2026Sun 25 Oct, 14:32 UTC3d ago
2 – 3.1 days 0
25 OCT 2026Sun 25 Oct, 01:28 UTC4d ago
2 – 0.5 days 1
8 OCT 2026Thu 8 Oct, 16:10 UTC20d ago
0 – 16.4 days 1
5 OCT 2026Mon 5 Oct, 17:06 UTC23d ago
4 – 3 days 1
4 OCT 2026Sun 4 Oct, 14:32 UTC24d ago
4 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
109/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
167/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
50/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
25/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on ServerName?

You will find no gather rate in the name of ServerName. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on ServerName?

A procedural map, generated by the game, is what ServerName runs.

Tags and filters

Which lists and filters on Rust Server Index is ServerName filed under?

The Rust Server Index lists that include ServerName are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for ServerName?

Filed under these tags, as published by ServerName and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on ServerName when wipe day comes?

The average peak across its recent wipes is 1 players. 6 hours into the latest wipe, the crowd reached its peak.

How often is ServerName wiped, and on what schedule?

No next wipe can be predicted for ServerName: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 hours is when its current world was made.

Player counts

Where does ServerName sit in the rankings?

On player hours over seven days, ServerName takes #7,023, within the top 32% of ranked servers.

Is ServerName quiet or crowded?

At present ServerName is offline; its last sighting was 12 hours ago. Averaged across seven days: 1 players, peaking at 4. The busiest point in the last 48 hours was 17:00 UTC, averaging 3 players.

Operator and status

What version does ServerName use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on ServerName. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of ServerName?

As of now ServerName is offline, with its last appearance 12 hours ago. It was up 12 of 168 hours across the last 7 full days, or 7% of the time. It was first recorded by Rust Server Index on 4 October 2026.

What is the location of ServerName?

There is no region on record for ServerName; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 92.240.220.216:28015.

Connecting

What steps lead onto ServerName?

Enter client.connect 92.240.220.216:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.