Damaged Gamers Creative
Online 92.238.195.246:28013 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Damaged Gamers Creative?
No gather rate appears in the name Damaged Gamers Creative. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Damaged Gamers Creative?
Generated by the game, the procedural map of Damaged Gamers Creative has size 4,500 and seed 19782634. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Damaged Gamers Creative appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Damaged Gamers Creative are Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Damaged Gamers Creative, and what do they stand for?
These are the tags Damaged Gamers Creative publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does Damaged Gamers Creative wipe?
Damaged Gamers Creative's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 22 hours.
Player counts
Where does Damaged Gamers Creative sit in the rankings?
Filed under rankings: #15,005 for Damaged Gamers Creative on seven-day player hours, top 68% overall.
What does the player count on Damaged Gamers Creative look like?
The live count for Damaged Gamers Creative stands at 0 players, out of 10 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
What version does Damaged Gamers Creative use?
Rust network protocol 2635 and build 168909, on Windows, is what Damaged Gamers Creative runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Damaged Gamers Creative?
You will find Damaged Gamers Creative online as of now. About 3 days 16 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 149 of 168 hours were up, 89% of the time. On 1 October 2026 it was first seen by Rust Server Index.
What is performance like on Damaged Gamers Creative?
The last 48 hours give an average of 55 server fps and a floor of 49. Buildings, deployables and everything else in the world came to as many as 118,923 entities. Memory use reached as much as 4,391 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Damaged Gamers Creative hosted?
Damaged Gamers Creative gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 92.238.195.246:28013.
Connecting
What steps lead onto Damaged Gamers Creative?
If you would rather use the console, press F1 in Rust and enter client.connect 92.238.195.246:28013. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.