Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers72,836 players131 fresh wipes

Call no.12254 Off the shelf · offline

TroubleChute

Offline 92.183.2.255:28015 checked 2d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#12,254
top 55%
Last wipeWiped5 OCT2026 · 23d 0h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct26 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
180/ 225
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TroubleChute run?

The name of TroubleChute does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Lists and filters

On Rust Server Index, which lists and filters carry TroubleChute?

The Rust Server Index lists that include TroubleChute are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to TroubleChute, and what do they stand for?

Filed under these tags, as published by TroubleChute and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is TroubleChute wiped, and on what schedule?

TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 23 days.

Players and ranking

What position does TroubleChute hold among Rust servers?

Filed under rankings: #12,254 for TroubleChute on seven-day player hours, top 55% overall.

What does the player count on TroubleChute look like?

At present TroubleChute is offline; its last sighting was 2 days 3 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server details

What Rust version is TroubleChute on?

Rust network protocol 2635 and build 168909, on Windows, is what TroubleChute runs. To join you need the same protocol; Steam handles the update.

How reliable is TroubleChute, and is it online now?

The server is down at this moment; the last sighting of TroubleChute was 2 days 3 hours ago. Uptime for the last 7 full days came to 1%, 2 hours out of 168. On 12 October 2026 it was first seen by Rust Server Index.

What is the location of TroubleChute?

No region is published by TroubleChute. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 92.183.2.255:28015.

Joining the server

What is the way onto TroubleChute?

If you would rather use the console, press F1 in Rust and enter client.connect 92.183.2.255:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.