Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers32,367 players73 fresh wipes

Call no.15349 On the shelf · online

[US] Krizalium Test

Online 92.118.19.86:28015 checked 11m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped12 OCT2026 · 16d 23h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
33/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
38/ 250
NA
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average
323/ 400
NA
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
6/ 100
NA
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average
232/ 275
NA
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average
19/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [US] Krizalium Test, which rules and settings apply?

No gather rate appears in the name [US] Krizalium Test. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [US] Krizalium Test?

Size 3,000, seed 612351: the game generates the procedural map on [US] Krizalium Test. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does [US] Krizalium Test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [US] Krizalium Test are Community Rust servers, indexed and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for [US] Krizalium Test?

These are the tags [US] Krizalium Test publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is [US] Krizalium Test wiped, and on what schedule?

[US] Krizalium Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 16 days 23 hours.

Population

Where does [US] Krizalium Test sit in the rankings?

Filed under rankings: #15,349 for [US] Krizalium Test on seven-day player hours, top 69% overall.

How many players are on [US] Krizalium Test at the moment?

The live count for [US] Krizalium Test stands at 0 players, out of 50 slots. 0 players is the average over the past seven days.

Server facts

Which Rust build is [US] Krizalium Test running?

Rust network protocol 2634 and build 167398, on Windows, is what [US] Krizalium Test runs. To join you need the same protocol; Steam handles the update.

Is [US] Krizalium Test reachable, and does it stay up?

Right now [US] Krizalium Test is up and running. The uptime it reports puts the last restart at about 16 days 22 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 12 October 2026.

How well does [US] Krizalium Test perform?

Server fps held at 60 on average across the last 48 hours, never dropping below 60. Buildings, deployables and everything else in the world came to as many as 45,341 entities. Up to 4,438 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of [US] Krizalium Test?

[US] Krizalium Test gives no region tag, so the name is the only pointer, and it points to North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 92.118.19.86:28015.

How to join

What steps lead onto [US] Krizalium Test?

Enter client.connect 92.118.19.86:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://low.ms/game-servers/rust-server-hosting.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.