Rust Server IndexCard catalogue of Rust servers

Holdings11,720 servers57,954 players174 fresh wipes

Call no.15338 On the shelf · online

24HG | Rust | Main #2

Online 91.99.37.118:28107 checked 7m ago

Subjects 1. modded2. carbon
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped16 OCT2026 · 13d 9h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 01:00 UTC13d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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143/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
186/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
78/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
10/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
20/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On 24HG | Rust | Main #2, which rules and settings apply?

The name of 24HG | Rust | Main #2 does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on 24HG | Rust | Main #2?

24HG | Rust | Main #2 runs a procedural map of size 4,500 with seed 2037386420, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry 24HG | Rust | Main #2?

Filed under these Rust Server Index lists is 24HG | Rust | Main #2: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on 24HG | Rust | Main #2?

Filed under these tags, as published by 24HG | Rust | Main #2 and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at 24HG | Rust | Main #2?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does 24HG | Rust | Main #2 wipe?

24HG | Rust | Main #2's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 13 days 9 hours.

Population

How is 24HG | Rust | Main #2 ranked compared with the rest?

The seven-day player-hours ranking places 24HG | Rust | Main #2 at #15,338, among the top 69% of ranked servers.

How many players are on 24HG | Rust | Main #2 at the moment?

Filed under live counts: 24HG | Rust | Main #2, 0 players on 200 slots at present. 0 players is the average over the past seven days.

Operator and status

What version does 24HG | Rust | Main #2 use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on 24HG | Rust | Main #2. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of 24HG | Rust | Main #2?

You will find 24HG | Rust | Main #2 online as of now. The uptime it reports puts the last restart at about 13 days 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does 24HG | Rust | Main #2 perform?

The last 48 hours give an average of 123 server fps and a floor of 80. The entity count reached 114,045, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,333 MB. A climbing entity count and low fps are felt by players as lag.

Which region is 24HG | Rust | Main #2 in?

There is no region on record for 24HG | Rust | Main #2; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.99.37.118:28107.

How to join

How can you connect to 24HG | Rust | Main #2?

Two ways in. Type client.connect 91.99.37.118:28107 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://alpha.24hgaming.com/.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival rules.
mp200
Max players 200 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.