24HG | Rust | Main #2
Online 91.99.37.118:28107 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 01:00 UTC13d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On 24HG | Rust | Main #2, which rules and settings apply?
The name of 24HG | Rust | Main #2 does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on 24HG | Rust | Main #2?
24HG | Rust | Main #2 runs a procedural map of size 4,500 with seed 2037386420, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry 24HG | Rust | Main #2?
Filed under these Rust Server Index lists is 24HG | Rust | Main #2: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on 24HG | Rust | Main #2?
Filed under these tags, as published by 24HG | Rust | Main #2 and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at 24HG | Rust | Main #2?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.
When does 24HG | Rust | Main #2 wipe?
24HG | Rust | Main #2's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 13 days 9 hours.
Population
How is 24HG | Rust | Main #2 ranked compared with the rest?
The seven-day player-hours ranking places 24HG | Rust | Main #2 at #15,338, among the top 69% of ranked servers.
How many players are on 24HG | Rust | Main #2 at the moment?
Filed under live counts: 24HG | Rust | Main #2, 0 players on 200 slots at present. 0 players is the average over the past seven days.
Operator and status
What version does 24HG | Rust | Main #2 use?
Rust network protocol 2634 and build 167781 on Linux is what you will find on 24HG | Rust | Main #2. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of 24HG | Rust | Main #2?
You will find 24HG | Rust | Main #2 online as of now. The uptime it reports puts the last restart at about 13 days 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
How well does 24HG | Rust | Main #2 perform?
The last 48 hours give an average of 123 server fps and a floor of 80. The entity count reached 114,045, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,333 MB. A climbing entity count and low fps are felt by players as lag.
Which region is 24HG | Rust | Main #2 in?
There is no region on record for 24HG | Rust | Main #2; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.99.37.118:28107.
How to join
How can you connect to 24HG | Rust | Main #2?
Two ways in. Type client.connect 91.99.37.118:28107 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://alpha.24hgaming.com/.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y
Game
gmvanilla
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.