Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers36,787 players75 fresh wipes

Call no.12441 On the shelf · online

jaaaaaThomas Hardcore Quad

Online 91.98.186.109:28080 checked 15m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,441
top 56%
Last wipeWiped1 OCT2026 · 27d 12h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:18 UTC FW27d ago
3 – running 3
24 SEP 2026Thu 24 Sep, 18:35 UTC34d ago
3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
72/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
100/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
35/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does jaaaaaThomas Hardcore Quad run?

No gather rate appears in the name jaaaaaThomas Hardcore Quad. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on jaaaaaThomas Hardcore Quad?

jaaaaaThomas Hardcore Quad runs a procedural map of size 4,081 with seed 481981, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is jaaaaaThomas Hardcore Quad filed under?

These lists on Rust Server Index take jaaaaaThomas Hardcore Quad: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on jaaaaaThomas Hardcore Quad?

These are the tags jaaaaaThomas Hardcore Quad publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on jaaaaaThomas Hardcore Quad when wipe day comes?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is jaaaaaThomas Hardcore Quad wiped, and on what schedule?

jaaaaaThomas Hardcore Quad's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours is when its current world was made.

Player counts

Where does jaaaaaThomas Hardcore Quad sit in the rankings?

The seven-day player-hours ranking places jaaaaaThomas Hardcore Quad at #12,441, among the top 56% of ranked servers.

What does the player count on jaaaaaThomas Hardcore Quad look like?

Filed under live counts: jaaaaaThomas Hardcore Quad, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1.

Server facts

What version does jaaaaaThomas Hardcore Quad use?

Rust network protocol 2634 and build 166494, on Windows, is what jaaaaaThomas Hardcore Quad runs. To join you need the same protocol; Steam handles the update.

How reliable is jaaaaaThomas Hardcore Quad, and is it online now?

You will find jaaaaaThomas Hardcore Quad online as of now. About 4 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.

What is performance like on jaaaaaThomas Hardcore Quad?

The last 48 hours give an average of 125 server fps and a floor of 94. Buildings, deployables and everything else in the world came to as many as 99,409 entities. Memory use reached as much as 2,205 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is jaaaaaThomas Hardcore Quad hosted?

jaaaaaThomas Hardcore Quad gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.98.186.109:28080.

Connecting

How can you connect to jaaaaaThomas Hardcore Quad?

If you would rather use the console, press F1 in Rust and enter client.connect 91.98.186.109:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.