Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players98 fresh wipes

Call no.14156 Off the shelf · offline

Hostile Sector Solo PVE

Offline 91.98.178.181:28080 checked 15d ago

Subjects 1. modded2. carbon
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#14,156
top 65%
Last wipeWiped12 OCT2026 · 15d 19h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 22:48 UTC15d ago
1 – running 1
10 OCT 2026Sat 10 Oct, 22:33 UTC17d ago
1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Hostile Sector Solo PVE?

You will find no gather rate in the name of Hostile Sector Solo PVE. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Hostile Sector Solo PVE?

Hostile Sector Solo PVE runs a procedural map of size 4,500 with seed 1870104028, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Hostile Sector Solo PVE?

The Rust Server Index lists that include Hostile Sector Solo PVE are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Hostile Sector Solo PVE?

The server's own tags are listed here, and the game's server browser reads them: Hostile Sector Solo PVE gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Hostile Sector Solo PVE when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does Hostile Sector Solo PVE follow?

The record holds too few of Hostile Sector Solo PVE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 19 hours is when its current world was made.

Players and ranking

What position does Hostile Sector Solo PVE hold among Rust servers?

Filed under rankings: #14,156 for Hostile Sector Solo PVE on seven-day player hours, top 65% overall.

How many players are on Hostile Sector Solo PVE at the moment?

At present Hostile Sector Solo PVE is offline; its last sighting was 15 days 19 hours ago.

Server facts

What Rust version is Hostile Sector Solo PVE on?

Rust network protocol 2634 and build 167398, on Windows, is what Hostile Sector Solo PVE runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Hostile Sector Solo PVE reachable, and does it stay up?

The server is down at this moment; the last sighting of Hostile Sector Solo PVE was 15 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 10 October 2026.

Which region is Hostile Sector Solo PVE in?

Hostile Sector Solo PVE gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.98.178.181:28080.

Connecting

How can you connect to Hostile Sector Solo PVE?

If you would rather use the console, press F1 in Rust and enter client.connect 91.98.178.181:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.