Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers75,437 players107 fresh wipes

Call no.11361 Off the shelf · offline

Rip_Was Test Server

Offline 91.8.202.37:28015 checked 1d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#11,361
top 51%
Last wipeWiped23 OCT2026 · 5d 6h ago
5d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct23 Oct25 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 14:24 UTC5d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
109/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
130/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
132/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
102/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
32/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
29/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rip_Was Test Server run?

The name of Rip_Was Test Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rip_Was Test Server?

Generated by the game, the map is procedural on Rip_Was Test Server.

Lists and filters

Which lists and filters on Rust Server Index is Rip_Was Test Server filed under?

Filed under these Rust Server Index lists is Rip_Was Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for Rip_Was Test Server?

The server's own tags are listed here, and the game's server browser reads them: Rip_Was Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Rip_Was Test Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does Rip_Was Test Server wipe?

Its rhythm is not yet clear, since the record holds too few of Rip_Was Test Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 6 hours is when its current world was made.

Player counts

How is Rip_Was Test Server ranked compared with the rest?

On player hours over seven days, Rip_Was Test Server takes #11,361, within the top 51% of ranked servers.

What does the player count on Rip_Was Test Server look like?

Filed under offline: Rip_Was Test Server, last seen 24 hours ago. The seven-day average is 1 players; the peak reached 1. Over the last 48 hours, 21:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is Rip_Was Test Server running?

Rust network protocol 2635 and build 168909, on Windows, is what Rip_Was Test Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Rip_Was Test Server?

Last seen 24 hours ago, Rip_Was Test Server is offline right now. Of the last 7 full days, 4 of 168 hours were up, 2% of the time. On 4 October 2026 it was first seen by Rust Server Index.

Which region is Rip_Was Test Server in?

Rip_Was Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.8.202.37:28015.

How to join

How can you connect to Rip_Was Test Server?

Two ways in. Type client.connect 91.8.202.37:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.