[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial
Online EU 91.77.169.203:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 00:15 UTC, in 23h. Its biweekly schedule tag · low confidence
- usual gap
- 14.2 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 15players, last three wipes
- crowd held
- 0%else halves by day 8.5
Coming wipes
- in 23hFri 30 Oct, 00:15 UTC
- in 7d 17hThu 5 Nov, 19:00 UTCFW
- in 14d 23hFri 13 Nov, 00:15 UTC
- in 28d 23hFri 27 Nov, 00:15 UTC
- in 35d 17hThu 3 Dec, 19:00 UTCFW
- in 42d 23hFri 11 Dec, 00:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 00:15 UTC13d ago |
9 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:22 UTC FW27d ago |
21 | halved by day 6 | 14.2 days | 1 |
17 SEP 2026Thu 17 Sep, 16:35 UTC41d ago |
15 | halved by day 11 | 14.1 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, which rules and settings apply?
By its name, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial gathers at 0.5x. The default group limit of 8 players applies. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Generated by the game, the procedural map of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial has size 4,250 and seed 771842122. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
These lists on Rust Server Index take [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Filed under these tags, as published by [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Its recent wipes averaged 15 players at peak. 40 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 8.5 the crowd had fallen below half when it didn't hold.
How often is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wiped, and on what schedule?
Too few wipes of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial are recorded to confirm its schedule, so the tag sets the prediction. Dated for Friday 30 October at 00:15 UTC: its next wipe. 13 days is when its current world was made. Its tags state wipes every two weeks.
Population
How is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial ranked compared with the rest?
The seven-day player-hours ranking places [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial at #1,935 and #756 in Europe, among the top 9% of ranked servers.
How many players are on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial at the moment?
Filed under live counts: [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, 0 players on 100 slots at present. The seven-day average is 2 players; the peak reached 12. Over the last 48 hours, 16:00 UTC drew the highest average: 3 players.
Server facts
What version does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial use?
Rust network protocol 2635 and build 168909, on Linux, is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs. The protocol must match before you can join, and Steam takes care of updating it.
Is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial reachable, and does it stay up?
The server is live at this moment: [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. The uptime it reports puts the last restart at about 23 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
How well does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial perform?
Server fps held at 58 on average across the last 48 hours, never dropping below 51. The entity count reached 99,741, covering buildings, deployables and all else in the world. Up to 3,911 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Filed under Europe by its own listing, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial carries the EU tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.77.169.203:28015.
How to join
What is the way onto [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Two ways in. Type client.connect 91.77.169.203:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/dJrkgQC6YR.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.