RustMinds Dev
Online 91.62.141.141:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 14:23 UTC2h ago |
– | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustMinds Dev run?
The name of RustMinds Dev does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RustMinds Dev?
A procedural map, generated by the game, is what RustMinds Dev runs.
Lists and filters
On Rust Server Index, which lists and filters carry RustMinds Dev?
Filed under these Rust Server Index lists is RustMinds Dev: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags listed for RustMinds Dev?
The server's own tags are listed here, and the game's server browser reads them: RustMinds Dev gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is RustMinds Dev wiped, and on what schedule?
The record holds too few of RustMinds Dev's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 hours is when its current world was made.
Player counts
What position does RustMinds Dev hold among Rust servers?
Filed under rankings: #15,105 for RustMinds Dev on seven-day player hours, top 68% overall.
What does the player count on RustMinds Dev look like?
The live count for RustMinds Dev stands at 0 players, out of 20 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.
Operator and status
What version does RustMinds Dev use?
Rust network protocol 2635 and build 168909, on Windows, is what RustMinds Dev runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is RustMinds Dev, and is it online now?
The server is live at this moment: RustMinds Dev. Uptime for the last 4 full days came to 81%, 78 hours out of 96. The earliest sighting at Rust Server Index is 23 October 2026.
Where in the world is RustMinds Dev hosted?
No region is published by RustMinds Dev. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.62.141.141:28015.
How to join
What steps lead onto RustMinds Dev?
If you would rather use the console, press F1 in Rust and enter client.connect 91.62.141.141:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.