Rust Server IndexCard catalogue of Rust servers

Holdings11,774 servers63,914 players128 fresh wipes

Call no.14641 Off the shelf · offline

MadMax TestServer

Offline 91.40.43.110:28015 checked 12d ago

Subjects 1. biweekly wipes
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,641
top 68%
Last wipeWiped15 OCT2026 · 12d 12h ago
12d ago · biweekly schedule
Next wipe
1d 11h
Thu 29 Oct, 09:52 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 29 October, 09:52 UTC, in 1d 11h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA
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NA
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 95 on average
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EA
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 81 on average
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NA
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 55 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does MadMax TestServer run?

No gather rate appears in the name MadMax TestServer. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on MadMax TestServer?

MadMax TestServer runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry MadMax TestServer?

Filed under these Rust Server Index lists is MadMax TestServer: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on MadMax TestServer?

These are the tags MadMax TestServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is MadMax TestServer wiped, and on what schedule?

biweekly: 14 days after its last wipe is the basis for the estimate of MadMax TestServer's next wipe. Dated for Thursday 29 October at 09:52 UTC: its next wipe. Its present world dates from 12 days 12 hours. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

How is MadMax TestServer ranked compared with the rest?

Filed under rankings: #14,641 for MadMax TestServer on seven-day player hours, top 68% overall.

How many players are on MadMax TestServer at the moment?

The last check found MadMax TestServer offline, last seen 12 days 12 hours ago.

Server facts

Which Rust build is MadMax TestServer running?

Rust network protocol 2634 and build 167781, on Windows, is what MadMax TestServer runs. To join you need the same protocol; Steam handles the update.

How reliable is MadMax TestServer, and is it online now?

The server is down at this moment; the last sighting of MadMax TestServer was 12 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 15 October 2026 it was first seen by Rust Server Index.

Which region is MadMax TestServer in?

MadMax TestServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 91.40.43.110:28015.

Joining the server

What steps lead onto MadMax TestServer?

Two ways in. Type client.connect 91.40.43.110:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.