ServerDevServer
Offline 91.245.44.75:28017 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 21:09 UTC7d ago |
1 | – | running | 1 |
19 OCT 2026Mon 19 Oct, 14:41 UTC9d ago |
1 | – | 2.3 days | 1 |
16 OCT 2026Fri 16 Oct, 18:50 UTC12d ago |
1 | – | 2.8 days | 1 |
15 OCT 2026Thu 15 Oct, 15:23 UTC13d ago |
1 | – | 1.1 days | 1 |
11 OCT 2026Sun 11 Oct, 05:19 UTC17d ago |
1 | – | 4.4 days | 1 |
10 OCT 2026Sat 10 Oct, 09:28 UTC18d ago |
1 | – | 0.8 days | 1 |
9 OCT 2026Fri 9 Oct, 21:27 UTC19d ago |
1 | – | 0.5 days | 2 |
8 OCT 2026Thu 8 Oct, 00:11 UTC21d ago |
2 | – | 1.9 days | 0 |
7 OCT 2026Wed 7 Oct, 00:14 UTC22d ago |
3 | – | 1 days | 1 |
5 OCT 2026Mon 5 Oct, 23:13 UTC23d ago |
3 | – | 1 days | 1 |
4 OCT 2026Sun 4 Oct, 05:05 UTC24d ago |
2 | – | 1.8 days | 0 |
30 SEP 2026Wed 30 Sep, 14:59 UTC28d ago |
1 | held half | 3.6 days | 0 |
29 SEP 2026Tue 29 Sep, 13:49 UTC29d ago |
1 | – | 1 days | 0 |
28 SEP 2026Mon 28 Sep, 08:55 UTC30d ago |
2 | – | 1.2 days | 0 |
27 SEP 2026Sun 27 Sep, 09:50 UTC31d ago |
2 | – | 1 days | 0 |
26 SEP 2026Sat 26 Sep, 07:17 UTC32d ago |
1 | – | 1.1 days | 1 |
25 SEP 2026Fri 25 Sep, 09:47 UTC33d ago |
1 | – | 0.9 days | 0 |
23 SEP 2026Wed 23 Sep, 07:09 UTC35d ago |
1 | – | 2.1 days | 0 |
22 SEP 2026Tue 22 Sep, 06:23 UTC36d ago |
1 | – | 1 days | 1 |
20 SEP 2026Sun 20 Sep, 14:37 UTC38d ago |
1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on ServerDevServer?
No gather rate appears in the name ServerDevServer. A maximum of 30 players per group applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.
What is the map on ServerDevServer?
Generated by the game, the procedural map of ServerDevServer has size 5,000 and seed 543625. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: discord.gg/atlasrust.
Tags
Which lists and filters on Rust Server Index is ServerDevServer filed under?
Filed under these Rust Server Index lists is ServerDevServer: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on ServerDevServer?
The server's own tags are listed here, and the game's server browser reads them: ServerDevServer gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts30 (Group limit): 30 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on ServerDevServer when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.
How often is ServerDevServer wiped, and on what schedule?
ServerDevServer wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 4 hours is when its current world was made.
Player counts
Where does ServerDevServer sit in the rankings?
On player hours over seven days, ServerDevServer takes #15,344, within the top 69% of ranked servers.
How many players are on ServerDevServer at the moment?
At present ServerDevServer is offline; its last sighting was 7 days 2 hours ago.
Operator and status
What version does ServerDevServer use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on ServerDevServer. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of ServerDevServer?
The server is down at this moment; the last sighting of ServerDevServer was 7 days 2 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of ServerDevServer?
There is no region on record for ServerDevServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.245.44.75:28017.
How to join
What steps lead onto ServerDevServer?
Enter client.connect 91.245.44.75:28017 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z
Game
gmrust
mp100
ts30
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.