Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers39,834 players90 fresh wipes

Call no.15344 Off the shelf · offline

ServerDevServer

Offline 91.245.44.75:28017 checked 7d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped21 OCT2026 · 7d 4h ago
7d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 21:09 UTC7d ago
1 – running 1
19 OCT 2026Mon 19 Oct, 14:41 UTC9d ago
1 – 2.3 days 1
16 OCT 2026Fri 16 Oct, 18:50 UTC12d ago
1 – 2.8 days 1
15 OCT 2026Thu 15 Oct, 15:23 UTC13d ago
1 – 1.1 days 1
11 OCT 2026Sun 11 Oct, 05:19 UTC17d ago
1 – 4.4 days 1
10 OCT 2026Sat 10 Oct, 09:28 UTC18d ago
1 – 0.8 days 1
9 OCT 2026Fri 9 Oct, 21:27 UTC19d ago
1 – 0.5 days 2
8 OCT 2026Thu 8 Oct, 00:11 UTC21d ago
2 – 1.9 days 0
7 OCT 2026Wed 7 Oct, 00:14 UTC22d ago
3 – 1 days 1
5 OCT 2026Mon 5 Oct, 23:13 UTC23d ago
3 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on ServerDevServer?

No gather rate appears in the name ServerDevServer. A maximum of 30 players per group applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.

What is the map on ServerDevServer?

Generated by the game, the procedural map of ServerDevServer has size 5,000 and seed 543625. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: discord.gg/atlasrust.

Tags

Which lists and filters on Rust Server Index is ServerDevServer filed under?

Filed under these Rust Server Index lists is ServerDevServer: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on ServerDevServer?

The server's own tags are listed here, and the game's server browser reads them: ServerDevServer gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts30 (Group limit): 30 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on ServerDevServer when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

How often is ServerDevServer wiped, and on what schedule?

ServerDevServer wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 4 hours is when its current world was made.

Player counts

Where does ServerDevServer sit in the rankings?

On player hours over seven days, ServerDevServer takes #15,344, within the top 69% of ranked servers.

How many players are on ServerDevServer at the moment?

At present ServerDevServer is offline; its last sighting was 7 days 2 hours ago.

Operator and status

What version does ServerDevServer use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on ServerDevServer. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of ServerDevServer?

The server is down at this moment; the last sighting of ServerDevServer was 7 days 2 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of ServerDevServer?

There is no region on record for ServerDevServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.245.44.75:28017.

How to join

What steps lead onto ServerDevServer?

Enter client.connect 91.245.44.75:28017 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts30
Group limit 30 is the largest team allowed.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.