Rust Server IndexCard catalogue of Rust servers

Holdings11,691 servers50,606 players139 fresh wipes

Call no.7183 Off the shelf · offline

ServerDevServer

Offline 91.245.44.75:28015 checked 3h ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,183
top 32%
Last wipeWiped22 OCT2026 · 5d 5h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.6 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 15:38 UTC5d ago
1 – running 0
15 OCT 2026Thu 15 Oct, 14:55 UTC12d ago
0 – 7 days 1
12 OCT 2026Mon 12 Oct, 14:03 UTC15d ago
1 – 3 days 1
2 OCT 2026Fri 2 Oct, 17:51 UTC25d ago
1 – 9.8 days 1
1 OCT 2026Thu 1 Oct, 23:36 UTC FW26d ago
1 – 0.8 days 0
25 SEP 2026Fri 25 Sep, 08:11 UTC32d ago
0 – 6.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
31/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
125/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
56/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
45/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
8/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
14/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does ServerDevServer run?

No gather rate appears in the name ServerDevServer. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned off.

What is the map on ServerDevServer?

ServerDevServer runs a procedural map, which the game generates.

Tags

Where does ServerDevServer appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take ServerDevServer: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to ServerDevServer, and what do they stand for?

These are the tags ServerDevServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at ServerDevServer?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is ServerDevServer wiped, and on what schedule?

There is no next wipe to predict for ServerDevServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 5 days 5 hours.

Players and ranking

What position does ServerDevServer hold among Rust servers?

On player hours over seven days, ServerDevServer takes #7,183, within the top 32% of ranked servers.

How many players are on ServerDevServer at the moment?

Filed under offline: ServerDevServer, last seen 3 hours ago. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 0 players.

Operator and status

What Rust version is ServerDevServer on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on ServerDevServer. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is ServerDevServer, and is it online now?

The server is down at this moment; the last sighting of ServerDevServer was 3 hours ago. Of the last 7 full days, 105 of 168 hours were up, 62% of the time. The earliest sighting at Rust Server Index is 17 September 2026.

Where in the world is ServerDevServer hosted?

No region is published by ServerDevServer. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.245.44.75:28015.

Joining the server

How can you connect to ServerDevServer?

If you would rather use the console, press F1 in Rust and enter client.connect 91.245.44.75:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.