ServerDevServer
Offline 91.245.44.75:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.6 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 15:38 UTC5d ago |
1 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 14:55 UTC12d ago |
0 | – | 7 days | 1 |
12 OCT 2026Mon 12 Oct, 14:03 UTC15d ago |
1 | – | 3 days | 1 |
2 OCT 2026Fri 2 Oct, 17:51 UTC25d ago |
1 | – | 9.8 days | 1 |
1 OCT 2026Thu 1 Oct, 23:36 UTC FW26d ago |
1 | – | 0.8 days | 0 |
25 SEP 2026Fri 25 Sep, 08:11 UTC32d ago |
0 | – | 6.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does ServerDevServer run?
No gather rate appears in the name ServerDevServer. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned off.
What is the map on ServerDevServer?
ServerDevServer runs a procedural map, which the game generates.
Tags
Where does ServerDevServer appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take ServerDevServer: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to ServerDevServer, and what do they stand for?
These are the tags ServerDevServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at ServerDevServer?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
How often is ServerDevServer wiped, and on what schedule?
There is no next wipe to predict for ServerDevServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 5 days 5 hours.
Players and ranking
What position does ServerDevServer hold among Rust servers?
On player hours over seven days, ServerDevServer takes #7,183, within the top 32% of ranked servers.
How many players are on ServerDevServer at the moment?
Filed under offline: ServerDevServer, last seen 3 hours ago. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 0 players.
Operator and status
What Rust version is ServerDevServer on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on ServerDevServer. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is ServerDevServer, and is it online now?
The server is down at this moment; the last sighting of ServerDevServer was 3 hours ago. Of the last 7 full days, 105 of 168 hours were up, 62% of the time. The earliest sighting at Rust Server Index is 17 September 2026.
Where in the world is ServerDevServer hosted?
No region is published by ServerDevServer. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.245.44.75:28015.
Joining the server
How can you connect to ServerDevServer?
If you would rather use the console, press F1 in Rust and enter client.connect 91.245.44.75:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.