Rust Server IndexCard catalogue of Rust servers

Holdings11,634 servers45,438 players91 fresh wipes

Call no.14140 Off the shelf · offline

CSL EmptyMap LiveTest

Offline 91.245.44.75:28360 checked 8d ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,140
top 64%
Last wipeWiped20 OCT2026 · 8d 1h ago
8d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 07:19 UTC8d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
168/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
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EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
34/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does CSL EmptyMap LiveTest run?

The name of CSL EmptyMap LiveTest does not state a gather rate. A maximum of 1000 players per group applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is off: Valve's anti-cheat is disabled.

Tags

Which lists and filters on Rust Server Index is CSL EmptyMap LiveTest filed under?

The Rust Server Index lists that include CSL EmptyMap LiveTest are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to CSL EmptyMap LiveTest, and what do they stand for?

These are the tags CSL EmptyMap LiveTest publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts1000 (Group limit): Groups are capped at 1000; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): Build on file: 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; sc1 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on CSL EmptyMap LiveTest?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is CSL EmptyMap LiveTest wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of CSL EmptyMap LiveTest's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 1 hours.

Players and ranking

Where does CSL EmptyMap LiveTest sit in the rankings?

The seven-day player-hours ranking places CSL EmptyMap LiveTest at #14,140, among the top 64% of ranked servers.

How many players are on CSL EmptyMap LiveTest at the moment?

The last check found CSL EmptyMap LiveTest offline, last seen 8 days ago.

Server facts

What version does CSL EmptyMap LiveTest use?

Rust network protocol 2634 and build 166494 on Windows is what you will find on CSL EmptyMap LiveTest. To join you need the same protocol; Steam handles the update.

Is CSL EmptyMap LiveTest reachable, and does it stay up?

As of now CSL EmptyMap LiveTest is offline, with its last appearance 8 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 20 October 2026 it was first seen by Rust Server Index.

What is the location of CSL EmptyMap LiveTest?

There is no region on record for CSL EmptyMap LiveTest; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.245.44.75:28360.

How to join

What is the way onto CSL EmptyMap LiveTest?

Enter client.connect 91.245.44.75:28360 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,sc1,ts1000,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts1000
Group limit Groups are capped at 1000.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build Build on file: 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Other

sc1
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.