Rust Server IndexCard catalogue of Rust servers

Holdings11,795 servers86,398 players157 fresh wipes

Call no.15452 Off the shelf · offline

RandomRaids local test

Offline 91.244.71.128:28115 checked 18h ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipeWiped18 OCT2026 · 10d 8h ago
10d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123418:0000:0005:0011:0016:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On RandomRaids local test, which rules and settings apply?

No gather rate appears in the name RandomRaids local test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RandomRaids local test?

RandomRaids local test runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is RandomRaids local test filed under?

The Rust Server Index lists that include RandomRaids local test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for RandomRaids local test?

The server's own tags are listed here, and the game's server browser reads them: RandomRaids local test gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is RandomRaids local test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RandomRaids local test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 8 hours is when its current world was made.

Population

What position does RandomRaids local test hold among Rust servers?

The seven-day player-hours ranking places RandomRaids local test at #15,452, among the top 69% of ranked servers.

What does the player count on RandomRaids local test look like?

Filed under offline: RandomRaids local test, last seen 18 hours ago. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is RandomRaids local test running?

Rust network protocol 2634 and build 167781, on Windows, is what RandomRaids local test runs. To join you need the same protocol; Steam handles the update.

Is RandomRaids local test reachable, and does it stay up?

As of now RandomRaids local test is offline, with its last appearance 18 hours ago. Uptime for the last 6 full days came to 20%, 29 hours out of 144. The earliest sighting at Rust Server Index is 21 October 2026.

What is the location of RandomRaids local test?

RandomRaids local test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.244.71.128:28115.

How to join

What is the way onto RandomRaids local test?

If you would rather use the console, press F1 in Rust and enter client.connect 91.244.71.128:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.