Rust Server IndexCard catalogue of Rust servers

Holdings11,819 servers71,592 players139 fresh wipes

Call no.NA15404 On the shelf · online

yourcutetwin

Online NA · us5 91.229.114.91:28015 checked 11m ago

Subjects 1. vanilla
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,404
top 69% · #1550 in NA
Last wipeWiped12 OCT2026 · 14d 22h ago
14d ago · no schedule published
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 8d 21hThu 5 Nov, 19:00 UTCFW
  2. in 13d 1hMon 9 Nov, 23:16 UTC
  3. in 36d 21hThu 3 Dec, 19:00 UTCFW
  4. in 41d 1hMon 7 Dec, 23:16 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 23:16 UTC14d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 21:02 UTC FW26d ago
1 halved by day 1 11.1 days 0
14 SEP 2026Mon 14 Sep, 23:32 UTC42d ago
5 halved by day 1 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average
33/ 250
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average
56/ 250
NA
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 183 on average
620/ 675
NA
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average
23/ 100
NA
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 144 on average
562/ 575
NA
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 140 on average
56/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On yourcutetwin, which rules and settings apply?

The name of yourcutetwin does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Which map is in use on yourcutetwin?

yourcutetwin runs a procedural map of size 6,000 with seed 42658162, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does yourcutetwin appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is yourcutetwin: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What is meant by the tags on yourcutetwin?

These are the tags yourcutetwin publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): Region code on file: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on yourcutetwin when wipe day comes?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 3 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does yourcutetwin wipe?

Filed under its wipe rhythm: yourcutetwin wipes every 4 weeks on Monday at 23:16 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 22 hours is when its current world was made.

Population

Where does yourcutetwin sit in the rankings?

The seven-day player-hours ranking places yourcutetwin at #15,404 and #1,550 in North America, among the top 69% of ranked servers.

What does the player count on yourcutetwin look like?

yourcutetwin is currently showing 0 players on 100 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is yourcutetwin running?

Rust network protocol 2634 and build 167781, on Linux, is what yourcutetwin runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is yourcutetwin, and is it online now?

The server is live at this moment: yourcutetwin. Its reported uptime gives the last restart as roughly 12 days 1 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does yourcutetwin perform?

Averaged over the last 48 hours, server fps was 38, with a low of 38. The entity count reached 208,609, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,264 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of yourcutetwin?

The NA tag places yourcutetwin in North America by its own listing, and its region code is us5. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.229.114.91:28015.

Connecting

What steps lead onto yourcutetwin?

Enter client.connect 91.229.114.91:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus5
Region code Region code on file: us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.