Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers34,855 players96 fresh wipes

Call no.NA8246 On the shelf · online

Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 10m ago

Subjects 1. weekly wipes 2. modded3. oxide4. pve
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,246
top 37% · #1182 in NA
Last wipeWiped26 OCT2026 · 2d 7h ago
2d ago · weekly schedule
Next wipe
4d 14h
Mon 2 Nov, 17:43 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 14h. Its weekly schedule tag · low confidence

usual gap
6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2.5

Coming wipes

  1. in 4d 14hMon 2 Nov, 17:43 UTC
  2. in 7d 15hThu 5 Nov, 19:00 UTCFW
  3. in 11d 14hMon 9 Nov, 17:43 UTC
  4. in 18d 14hMon 16 Nov, 17:43 UTC
  5. in 25d 14hMon 23 Nov, 17:43 UTC
  6. in 32d 14hMon 30 Nov, 17:43 UTC
  7. in 35d 15hThu 3 Dec, 19:00 UTCFW
  8. in 39d 14hMon 7 Dec, 17:43 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 17:43 UTC2d ago
1 – running 0
19 OCT 2026Mon 19 Oct, 18:25 UTC9d ago
1 halved by day 4 7 days 0
14 OCT 2026Wed 14 Oct, 19:11 UTC14d ago
3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
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1/ 50
NA1X
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average
0/ 75
NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average
264/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average
129/ 200
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
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NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
39/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Test Server | Map Pre-Release for Canadian Chill?

The name of Test Server | Map Pre-Release for Canadian Chill does not state a gather rate. 8 players per group is the default limit. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Test Server | Map Pre-Release for Canadian Chill?

Size 4,250, seed 1337: the game generates the procedural map on Test Server | Map Pre-Release for Canadian Chill. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is Test Server | Map Pre-Release for Canadian Chill filed under?

These lists on Rust Server Index take Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags listed for Test Server | Map Pre-Release for Canadian Chill?

Filed under these tags, as published by Test Server | Map Pre-Release for Canadian Chill and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rus5 (Region code): Region code on file: us5; ^w (Weekly): Wipes run on a weekly cycle; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): Server browser region: North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Test Server | Map Pre-Release for Canadian Chill when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.

How often is Test Server | Map Pre-Release for Canadian Chill wiped, and on what schedule?

The prediction follows its tag, because too few of Test Server | Map Pre-Release for Canadian Chill's wipes are on record to confirm the schedule. Dated for Monday 2 November at 17:43 UTC: its next wipe. The world it runs now was made 2 days 7 hours. A weekly wipe schedule is published in its tags.

Player counts

What position does Test Server | Map Pre-Release for Canadian Chill hold among Rust servers?

Filed under rankings: #8,246 for Test Server | Map Pre-Release for Canadian Chill on seven-day player hours, #1,182 in North America, top 37% overall.

What does the player count on Test Server | Map Pre-Release for Canadian Chill look like?

The live count for Test Server | Map Pre-Release for Canadian Chill stands at 0 players, out of 10 slots. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 02:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What version does Test Server | Map Pre-Release for Canadian Chill use?

Rust network protocol 2635 and build 168909, on Linux, is what Test Server | Map Pre-Release for Canadian Chill runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Test Server | Map Pre-Release for Canadian Chill, and is it online now?

Right now Test Server | Map Pre-Release for Canadian Chill is up and running. About 2 days 6 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 25 September 2026 it was first seen by Rust Server Index.

How well does Test Server | Map Pre-Release for Canadian Chill perform?

The last 48 hours give an average of 60 server fps and a floor of 50. Buildings, deployables and everything else in the world came to as many as 104,541 entities. Up to 5,029 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Test Server | Map Pre-Release for Canadian Chill in?

The NA tag places Test Server | Map Pre-Release for Canadian Chill in North America by its own listing, and its region code is us5. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.229.114.90:28040.

Connecting

What is the way onto Test Server | Map Pre-Release for Canadian Chill?

If you would rather use the console, press F1 in Rust and enter client.connect 91.229.114.90:28040. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://www.chill-rust.ca/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rus5
Region code Region code on file: us5.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.