[US] Mello Rust | Vanilla Bi-weekly
Online NA · us5 91.229.114.140:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 7d 2hThu 5 Nov, 19:00 UTCFW
- in 12d 12hWed 11 Nov, 05:05 UTC
- in 26d 12hWed 25 Nov, 05:05 UTC
- in 35d 2hThu 3 Dec, 19:00 UTCFW
- in 40d 12hWed 9 Dec, 05:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 05:05 UTC1d ago |
– | – | running | 0 |
15 OCT 2026Thu 15 Oct, 00:07 UTC14d ago |
1 | halved by day 1 | 13.2 days | 1 |
8 OCT 2026Thu 8 Oct, 00:07 UTC21d ago |
2 | halved by day 4 | 7 days | 0 |
2 OCT 2026Fri 2 Oct, 18:35 UTC26d ago |
1 | halved by day 1 | 5.2 days | 0 |
2 OCT 2026Fri 2 Oct, 06:08 UTC27d ago |
1 | – | 0.5 days | 0 |
24 SEP 2026Thu 24 Sep, 00:07 UTC35d ago |
0 | – | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On [US] Mello Rust | Vanilla Bi-weekly, which rules and settings apply?
No gather rate appears in the name [US] Mello Rust | Vanilla Bi-weekly. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [US] Mello Rust | Vanilla Bi-weekly?
[US] Mello Rust | Vanilla Bi-weekly runs a procedural map of size 3,500 with seed 1730058098, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does [US] Mello Rust | Vanilla Bi-weekly appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [US] Mello Rust | Vanilla Bi-weekly: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags listed for [US] Mello Rust | Vanilla Bi-weekly?
The server's own tags are listed here, and the game's server browser reads them: [US] Mello Rust | Vanilla Bi-weekly gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): us5 is the region code recorded here; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): The browser files it under North America; sc1 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on [US] Mello Rust | Vanilla Bi-weekly when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
How often is [US] Mello Rust | Vanilla Bi-weekly wiped, and on what schedule?
The prediction follows its tag, because too few of [US] Mello Rust | Vanilla Bi-weekly's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 35 hours. Its tags state wipes every two weeks.
Player counts
What position does [US] Mello Rust | Vanilla Bi-weekly hold among Rust servers?
Filed under rankings: #7,829 for [US] Mello Rust | Vanilla Bi-weekly on seven-day player hours, #1,150 in North America, top 35% overall.
What does the player count on [US] Mello Rust | Vanilla Bi-weekly look like?
Filed under live counts: [US] Mello Rust | Vanilla Bi-weekly, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
What version does [US] Mello Rust | Vanilla Bi-weekly use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Mello Rust | Vanilla Bi-weekly. To join you need the same protocol; Steam handles the update.
Is [US] Mello Rust | Vanilla Bi-weekly reachable, and does it stay up?
You will find [US] Mello Rust | Vanilla Bi-weekly online as of now. The uptime it reports puts the last restart at about 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [US] Mello Rust | Vanilla Bi-weekly?
Averaged over the last 48 hours, server fps was 59, with a low of 20. Buildings, deployables and everything else in the world came to as many as 88,631 entities. Memory use reached as much as 2,900 MB. A climbing entity count and low fps are felt by players as lag.
Which region is [US] Mello Rust | Vanilla Bi-weekly in?
The NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America by its own listing, and its region code is us5. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 91.229.114.140:28015.
Joining the server
How can you connect to [US] Mello Rust | Vanilla Bi-weekly?
Enter client.connect 91.229.114.140:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Region
NA
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.