Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers43,295 players139 fresh wipes

Call no.NA5X4659 On the shelf · online

RGN 5x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28115 checked 13m ago

Subjects 1. 5x 2. biweekly wipes 3. modded4. oxide5. pve
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#4,659
top 21% · #792 in NA
Last wipeWiped22 OCT2026 · 7d 13h ago
7d ago · biweekly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5207:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
33%else halves by day 5

Coming wipes

  1. in 6d 12hThu 5 Nov, 19:00 UTCFW
  2. in 20d 10hThu 19 Nov, 17:09 UTC
  3. in 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 17:09 UTC7d ago
3 – running 0
8 OCT 2026Thu 8 Oct, 17:10 UTC21d ago
3 halved by day 7 14 days 0
2 OCT 2026Fri 2 Oct, 17:33 UTC27d ago
3 held half 6 days 0
24 SEP 2026Thu 24 Sep, 17:09 UTC35d ago
2 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA5X
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NA5X
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1/ 100
NA5X
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NA3X
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NA10X
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 43 on average
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NA3X
[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 9 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RGN 5x PvE [Events|Purge|Zombies|SkillTree] run?

RGN 5x PvE [Events|Purge|Zombies|SkillTree] sets gather at 5x, as its name shows. The default group limit of 8 players applies. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

RGN 5x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 881133502, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is RustGamingNation Procedural.

Tags and filters

Which lists and filters on Rust Server Index is RGN 5x PvE [Events|Purge|Zombies|SkillTree] filed under?

The Rust Server Index lists that include RGN 5x PvE [Events|Purge|Zombies|SkillTree] are 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What is meant by the tags on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

The server's own tags are listed here, and the game's server browser reads them: RGN 5x PvE [Events|Purge|Zombies|SkillTree] gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): Region code on file: us5; ^b (Biweekly): Two weeks between wipes; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes drew 3 players on average. 10 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does RGN 5x PvE [Events|Purge|Zombies|SkillTree] follow?

Filed under its wipe rhythm: RGN 5x PvE [Events|Purge|Zombies|SkillTree] wipes every other Thursday at 17:09 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 7 days 13 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.

Players and ranking

Where does RGN 5x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Filed under rankings: #4,659 for RGN 5x PvE [Events|Purge|Zombies|SkillTree] on seven-day player hours, #792 in North America, top 21% overall.

How many players are on RGN 5x PvE [Events|Purge|Zombies|SkillTree] at the moment?

The live count for RGN 5x PvE [Events|Purge|Zombies|SkillTree] stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 2 players.

Operator and status

Which Rust build is RGN 5x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RGN 5x PvE [Events|Purge|Zombies|SkillTree]. Steam keeps your game updated, but the protocol must match for you to join.

Is RGN 5x PvE [Events|Purge|Zombies|SkillTree] reachable, and does it stay up?

Right now RGN 5x PvE [Events|Purge|Zombies|SkillTree] is up and running. The uptime it reports puts the last restart at about 4 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on RGN 5x PvE [Events|Purge|Zombies|SkillTree] good?

Server fps held at 60 on average across the last 48 hours, never dropping below 56. The entity count reached 70,120, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,009 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is RGN 5x PvE [Events|Purge|Zombies|SkillTree] hosted?

Filed under North America by its own listing, RGN 5x PvE [Events|Purge|Zombies|SkillTree] carries the NA tag and the region code us5. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.229.114.137:28115.

Connecting

What steps lead onto RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

If you would rather use the console, press F1 in Rust and enter client.connect 91.229.114.137:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://rustgamingnation.com/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus5
Region code Region code on file: us5.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.