Oxide Studio · Development
Offline 91.219.238.108:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Oxide Studio · Development?
You will find no gather rate in the name of Oxide Studio · Development. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Oxide Studio · Development?
A procedural map, generated by the game, is what Oxide Studio · Development runs.
Tags and filters
Which lists and filters on Rust Server Index is Oxide Studio · Development filed under?
The Rust Server Index lists that include Oxide Studio · Development are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to Oxide Studio · Development, and what do they stand for?
Filed under these tags, as published by Oxide Studio · Development and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How often is Oxide Studio · Development wiped, and on what schedule?
Oxide Studio · Development's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 4 hours.
Players and ranking
How is Oxide Studio · Development ranked compared with the rest?
The seven-day player-hours ranking places Oxide Studio · Development at #12,998, among the top 60% of ranked servers.
What does the player count on Oxide Studio · Development look like?
The last check found Oxide Studio · Development offline, last seen 12 days 3 hours ago.
Server facts
What version does Oxide Studio · Development use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on Oxide Studio · Development. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Oxide Studio · Development?
The server is down at this moment; the last sighting of Oxide Studio · Development was 12 days 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 17 October 2026 it was first seen by Rust Server Index.
What is the location of Oxide Studio · Development?
There is no region on record for Oxide Studio · Development; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.219.238.108:28015.
How to join
What is the way onto Oxide Studio · Development?
Two ways in. Type client.connect 91.219.238.108:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.