Rust Server IndexCard catalogue of Rust servers

Holdings11,851 servers93,847 players391 fresh wipes

Call no.12998 Off the shelf · offline

Oxide Studio · Development

Offline 91.219.238.108:28015 checked 12d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,998
top 60%
Last wipeWiped17 OCT2026 · 12d 4h ago
12d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Oxide Studio · Development?

You will find no gather rate in the name of Oxide Studio · Development. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Oxide Studio · Development?

A procedural map, generated by the game, is what Oxide Studio · Development runs.

Tags and filters

Which lists and filters on Rust Server Index is Oxide Studio · Development filed under?

The Rust Server Index lists that include Oxide Studio · Development are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Oxide Studio · Development, and what do they stand for?

Filed under these tags, as published by Oxide Studio · Development and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Oxide Studio · Development wiped, and on what schedule?

Oxide Studio · Development's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 4 hours.

Players and ranking

How is Oxide Studio · Development ranked compared with the rest?

The seven-day player-hours ranking places Oxide Studio · Development at #12,998, among the top 60% of ranked servers.

What does the player count on Oxide Studio · Development look like?

The last check found Oxide Studio · Development offline, last seen 12 days 3 hours ago.

Server facts

What version does Oxide Studio · Development use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Oxide Studio · Development. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Oxide Studio · Development?

The server is down at this moment; the last sighting of Oxide Studio · Development was 12 days 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 17 October 2026 it was first seen by Rust Server Index.

What is the location of Oxide Studio · Development?

There is no region on record for Oxide Studio · Development; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.219.238.108:28015.

How to join

What is the way onto Oxide Studio · Development?

Two ways in. Type client.connect 91.219.238.108:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.