serveur de Cloche_Art
Online 91.197.6.80:25141 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 7d 22hThu 5 Nov, 19:00 UTCFW
- in 12d 17hTue 10 Nov, 13:51 UTC
- in 35d 22hThu 3 Dec, 19:00 UTCFW
- in 40d 17hTue 8 Dec, 13:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 13:51 UTC15d ago |
0 | – | running | 0 |
15 SEP 2026Tue 15 Sep, 14:16 UTC43d ago |
2 | halved by day 3 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On serveur de Cloche_Art, which rules and settings apply?
The name of serveur de Cloche_Art does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on serveur de Cloche_Art?
serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry serveur de Cloche_Art?
The Rust Server Index lists that include serveur de Cloche_Art are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on serveur de Cloche_Art?
Filed under these tags, as published by serveur de Cloche_Art and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on serveur de Cloche_Art?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3 the crowd had fallen below half when it didn't hold.
How often is serveur de Cloche_Art wiped, and on what schedule?
The wipe rhythm of serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 15 days 6 hours.
Player counts
What position does serveur de Cloche_Art hold among Rust servers?
On player hours over seven days, serveur de Cloche_Art takes #15,323, within the top 69% of ranked servers.
How many players are on serveur de Cloche_Art at the moment?
serveur de Cloche_Art is currently showing 0 players on 5 slots. Filed under seven-day average: 0 players.
Server details
What version does serveur de Cloche_Art use?
Rust network protocol 2634 and build 167781, on Linux, is what serveur de Cloche_Art runs. The protocol must match before you can join, and Steam takes care of updating it.
Is serveur de Cloche_Art reachable, and does it stay up?
The server is live at this moment: serveur de Cloche_Art. About 15 days 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on serveur de Cloche_Art?
Server fps held at 51 on average across the last 48 hours, never dropping below 10. The entity count reached 46,707, covering buildings, deployables and all else in the world. Up to 3,605 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is serveur de Cloche_Art hosted?
No region is published by serveur de Cloche_Art. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.197.6.80:25141.
How to join
What steps lead onto serveur de Cloche_Art?
If you would rather use the console, press F1 in Rust and enter client.connect 91.197.6.80:25141. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
