Rust Server IndexCard catalogue of Rust servers

Holdings11,799 servers79,295 players103 fresh wipes

Call no.15323 On the shelf · online

serveur de Cloche_Art

Online 91.197.6.80:25141 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped13 OCT2026 · 15d 6h ago
15d ago · no schedule published
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 12d 17hTue 10 Nov, 13:51 UTC
  3. in 35d 22hThu 3 Dec, 19:00 UTCFW
  4. in 40d 17hTue 8 Dec, 13:51 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 13:51 UTC15d ago
0 – running 0
15 SEP 2026Tue 15 Sep, 14:16 UTC43d ago
2 halved by day 3 28 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
141/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
125/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
150/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
114/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
35/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
33/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On serveur de Cloche_Art, which rules and settings apply?

The name of serveur de Cloche_Art does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on serveur de Cloche_Art?

serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry serveur de Cloche_Art?

The Rust Server Index lists that include serveur de Cloche_Art are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on serveur de Cloche_Art?

Filed under these tags, as published by serveur de Cloche_Art and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on serveur de Cloche_Art?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3 the crowd had fallen below half when it didn't hold.

How often is serveur de Cloche_Art wiped, and on what schedule?

The wipe rhythm of serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 15 days 6 hours.

Player counts

What position does serveur de Cloche_Art hold among Rust servers?

On player hours over seven days, serveur de Cloche_Art takes #15,323, within the top 69% of ranked servers.

How many players are on serveur de Cloche_Art at the moment?

serveur de Cloche_Art is currently showing 0 players on 5 slots. Filed under seven-day average: 0 players.

Server details

What version does serveur de Cloche_Art use?

Rust network protocol 2634 and build 167781, on Linux, is what serveur de Cloche_Art runs. The protocol must match before you can join, and Steam takes care of updating it.

Is serveur de Cloche_Art reachable, and does it stay up?

The server is live at this moment: serveur de Cloche_Art. About 15 days 2 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on serveur de Cloche_Art?

Server fps held at 51 on average across the last 48 hours, never dropping below 10. The entity count reached 46,707, covering buildings, deployables and all else in the world. Up to 3,605 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is serveur de Cloche_Art hosted?

No region is published by serveur de Cloche_Art. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.197.6.80:25141.

How to join

What steps lead onto serveur de Cloche_Art?

If you would rather use the console, press F1 in Rust and enter client.connect 91.197.6.80:25141. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.