Rust Server IndexCard catalogue of Rust servers

Holdings11,632 servers38,377 players103 fresh wipes

Call no.12855 On the shelf · online

RustySilverServer

Online 91.135.84.66:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#12,855
top 58%
Last wipeWiped7 OCT2026 · 20d 14h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 16:52 UTC20d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RustySilverServer run?

You will find no gather rate in the name of RustySilverServer. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on RustySilverServer?

RustySilverServer runs a procedural map of size 4,000 with seed 20870, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is RustySilverServer filed under?

The Rust Server Index lists that include RustySilverServer are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustySilverServer?

The server's own tags are listed here, and the game's server browser reads them: RustySilverServer gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at RustySilverServer?

The average peak across its recent wipes is 2 players. The latest wipe peaked 46 hours in.

Which wipe timetable does RustySilverServer follow?

The record holds too few of RustySilverServer's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 20 days 14 hours.

Players and ranking

How is RustySilverServer ranked compared with the rest?

Filed under rankings: #12,855 for RustySilverServer on seven-day player hours, top 58% overall.

How many players are on RustySilverServer at the moment?

Filed under live counts: RustySilverServer, 0 players on 10 slots at present. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.

Operator and status

What version does RustySilverServer use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on RustySilverServer. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustySilverServer, and is it online now?

You will find RustySilverServer online as of now. About 10 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does RustySilverServer perform?

The last 48 hours give an average of 94 server fps and a floor of 73. The entity count reached 93,338, covering buildings, deployables and all else in the world. Memory use reached as much as 2,888 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is RustySilverServer hosted?

RustySilverServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 91.135.84.66:28015.

How to join

How can you connect to RustySilverServer?

Two ways in. Type client.connect 91.135.84.66:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.