Rust Server IndexCard catalogue of Rust servers

Holdings11,643 servers45,616 players115 fresh wipes

Call no.12108 Off the shelf · offline

UNREAL

Offline 91.109.128.129:28015 checked 9d ago

Subjects 1. modded2. carbon
Players now
2/ 500
0% full
7-day average
0
peak –
Rank
#12,108
top 55%
Last wipeWiped18 OCT2026 · 9d 2h ago
9d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 22:39 UTC9d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 162 on average
30/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
126/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
44/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
31/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9/ 200
CSL Scenery Budget Testgroups of 8+ · 85 on average
0/ 500
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On UNREAL, which rules and settings apply?

The name of UNREAL does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on UNREAL?

Generated by the game, the procedural map of UNREAL has size 4,250 and seed 4137754. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry UNREAL?

These lists on Rust Server Index take UNREAL: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on UNREAL?

These are the tags UNREAL publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): Player cap: 500; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on UNREAL when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does UNREAL follow?

Its rhythm is not yet clear, since the record holds too few of UNREAL's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 2 hours is when its current world was made.

Players and ranking

Where does UNREAL sit in the rankings?

The seven-day player-hours ranking places UNREAL at #12,108, among the top 55% of ranked servers.

How many players are on UNREAL at the moment?

The last check found UNREAL offline, last seen 9 days 2 hours ago.

Server details

Which Rust build is UNREAL running?

Rust network protocol 2634 and build 167781, on Windows, is what UNREAL runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of UNREAL?

As of now UNREAL is offline, with its last appearance 9 days 2 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 18 October 2026.

Where in the world is UNREAL hosted?

No region is published by UNREAL. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.109.128.129:28015.

Connecting

What steps lead onto UNREAL?

Two ways in. Type client.connect 91.109.128.129:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players Player cap: 500.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.