Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers39,744 players75 fresh wipes

Call no.13179 Off the shelf · offline

Oxide Server 2

Offline 90.68.24.227:28035 checked 14d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,179
top 61%
Last wipeWiped12 OCT2026 · 15d 9h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 17:10 UTC15d ago
1 – running 0
11 OCT 2026Sun 11 Oct, 11:31 UTC16d ago
1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 160 on average
39/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
45/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
21/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Oxide Server 2, which rules and settings apply?

The name of Oxide Server 2 does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Oxide Server 2?

A procedural map, generated by the game, is what Oxide Server 2 runs.

Lists and filters

Where does Oxide Server 2 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Oxide Server 2: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Oxide Server 2, and what do they stand for?

Filed under these tags, as published by Oxide Server 2 and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): Build on file: 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Oxide Server 2?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does Oxide Server 2 follow?

The record holds too few of Oxide Server 2's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 9 hours.

Players and ranking

Where does Oxide Server 2 sit in the rankings?

Filed under rankings: #13,179 for Oxide Server 2 on seven-day player hours, top 61% overall.

How many players are on Oxide Server 2 at the moment?

The last check found Oxide Server 2 offline, last seen 14 days 12 hours ago.

Server details

Which Rust build is Oxide Server 2 running?

Rust network protocol 2634 and build 167584, on Windows, is what Oxide Server 2 runs. To join you need the same protocol; Steam handles the update.

How reliable is Oxide Server 2, and is it online now?

Last seen 14 days 12 hours ago, Oxide Server 2 is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 10 October 2026.

Which region is Oxide Server 2 in?

No region is published by Oxide Server 2. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 90.68.24.227:28035.

How to join

What is the way onto Oxide Server 2?

Two ways in. Type client.connect 90.68.24.227:28035 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build Build on file: 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.