RustSkinLab Content Studio
Offline 90.254.148.131:28025 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustSkinLab Content Studio run?
The name of RustSkinLab Content Studio does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on RustSkinLab Content Studio?
RustSkinLab Content Studio runs a procedural map, which the game generates.
Lists and filters
On Rust Server Index, which lists and filters carry RustSkinLab Content Studio?
The Rust Server Index lists that include RustSkinLab Content Studio are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for RustSkinLab Content Studio?
These are the tags RustSkinLab Content Studio publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How often is RustSkinLab Content Studio wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of RustSkinLab Content Studio's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 8 hours is when its current world was made.
Players and ranking
Where does RustSkinLab Content Studio sit in the rankings?
Filed under rankings: #13,283 for RustSkinLab Content Studio on seven-day player hours, top 61% overall.
Is RustSkinLab Content Studio quiet or crowded?
Filed under offline: RustSkinLab Content Studio, last seen 16 days 8 hours ago.
Server details
What Rust version is RustSkinLab Content Studio on?
Rust network protocol 2634 and build 166494, on Windows, is what RustSkinLab Content Studio runs. To join you need the same protocol; Steam handles the update.
Is RustSkinLab Content Studio reachable, and does it stay up?
Last seen 16 days 8 hours ago, RustSkinLab Content Studio is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 9 October 2026.
Which region is RustSkinLab Content Studio in?
RustSkinLab Content Studio gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 90.254.148.131:28025.
Joining the server
What is the way onto RustSkinLab Content Studio?
If you would rather use the console, press F1 in Rust and enter client.connect 90.254.148.131:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.