Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers62,389 players180 fresh wipes

Call no.14109 Off the shelf · offline

NoOne Dev Server

Offline 90.232.28.216:28015 checked 10d ago

Subjects 1. modded2. oxide
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,109
top 64%
Last wipeWiped19 OCT2026 · 10d 9h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 15:16 UTC10d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
28/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
46/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
14/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
48/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
210/ 260
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on NoOne Dev Server?

The name of NoOne Dev Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on NoOne Dev Server?

NoOne Dev Server runs a procedural map, which the game generates.

Lists and filters

Where does NoOne Dev Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take NoOne Dev Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on NoOne Dev Server?

The server's own tags are listed here, and the game's server browser reads them: NoOne Dev Server gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on NoOne Dev Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does NoOne Dev Server wipe?

NoOne Dev Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 9 hours is when its current world was made.

Population

How is NoOne Dev Server ranked compared with the rest?

The seven-day player-hours ranking places NoOne Dev Server at #14,109, among the top 64% of ranked servers.

What does the player count on NoOne Dev Server look like?

Filed under offline: NoOne Dev Server, last seen 10 days 8 hours ago.

Operator and status

Which Rust build is NoOne Dev Server running?

Rust network protocol 2634 and build 167781, on Windows, is what NoOne Dev Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is NoOne Dev Server, and is it online now?

Last seen 10 days 8 hours ago, NoOne Dev Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 19 October 2026.

Where in the world is NoOne Dev Server hosted?

NoOne Dev Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 90.232.28.216:28015.

Joining the server

How can you connect to NoOne Dev Server?

Enter client.connect 90.232.28.216:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.