Test1 Server
Offline 90.154.73.99:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 07:13 UTC26d ago |
1 | – | running | 1 |
21 SEP 2026Mon 21 Sep, 16:10 UTC37d ago |
1 | held half | 10.6 days | 1 |
20 SEP 2026Sun 20 Sep, 08:26 UTC38d ago |
1 | – | 1.3 days | 1 |
17 SEP 2026Thu 17 Sep, 08:55 UTC41d ago |
1 | held half | 3 days | 0 |
16 SEP 2026Wed 16 Sep, 09:11 UTC42d ago |
1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Test1 Server?
No gather rate appears in the name Test1 Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Test1 Server?
Generated by the game, the map is procedural on Test1 Server.
Tags
Where does Test1 Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Test1 Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to Test1 Server, and what do they stand for?
Filed under these tags, as published by Test1 Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Test1 Server?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often is Test1 Server wiped, and on what schedule?
There is no next wipe to predict for Test1 Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 12 hours.
Player counts
What position does Test1 Server hold among Rust servers?
The seven-day player-hours ranking places Test1 Server at #15,993, among the top 70% of ranked servers.
What does the player count on Test1 Server look like?
At present Test1 Server is offline; its last sighting was 25 days 11 hours ago.
Server details
Which Rust build is Test1 Server running?
Rust network protocol 2634 and build 166652, on Windows, is what Test1 Server runs. To join you need the same protocol; Steam handles the update.
How reliable is Test1 Server, and is it online now?
As of now Test1 Server is offline, with its last appearance 25 days 11 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of Test1 Server?
Test1 Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 90.154.73.99:28015.
How to join
What is the way onto Test1 Server?
Enter client.connect 90.154.73.99:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.