Rust Server IndexCard catalogue of Rust servers

Holdings11,743 servers54,666 players133 fresh wipes

Call no.15385 Off the shelf · offline

Rusty Appalachia

Offline 9.245.28.3:28015 checked 8d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,385
top 70%
Last wipeWiped15 OCT2026 · 13d 9h ago
13d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rusty Appalachia, which rules and settings apply?

The name of Rusty Appalachia does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rusty Appalachia?

Size 4,250, seed 106561217: the game generates the procedural map on Rusty Appalachia. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Rusty Appalachia appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rusty Appalachia: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Rusty Appalachia?

These are the tags Rusty Appalachia publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does Rusty Appalachia follow?

Its rhythm is not yet clear, since the record holds too few of Rusty Appalachia's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 9 hours is when its current world was made.

Players and ranking

What position does Rusty Appalachia hold among Rust servers?

Filed under rankings: #15,385 for Rusty Appalachia on seven-day player hours, top 70% overall.

What does the player count on Rusty Appalachia look like?

Filed under offline: Rusty Appalachia, last seen 8 days 8 hours ago.

Operator and status

What version does Rusty Appalachia use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Rusty Appalachia. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Rusty Appalachia, and is it online now?

As of now Rusty Appalachia is offline, with its last appearance 8 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 20 October 2026.

Which region is Rusty Appalachia in?

There is no region on record for Rusty Appalachia; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 9.245.28.3:28015.

Joining the server

What is the way onto Rusty Appalachia?

Enter client.connect 9.245.28.3:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.