Rust Server IndexCard catalogue of Rust servers

Holdings11,795 servers71,386 players118 fresh wipes

Call no.15348 On the shelf · online

NAE PvE

Online 89.34.97.209:28080 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipeWiped4 OCT2026 · 24d 18h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.9 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 00:48 UTC24d ago
1 – running 0
28 SEP 2026Mon 28 Sep, 02:27 UTC30d ago
1 halved by day 3 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On NAE PvE, which rules and settings apply?

The name of NAE PvE does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on NAE PvE?

NAE PvE runs a procedural map of size 1,800 with seed 937198614, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry NAE PvE?

The Rust Server Index lists that include NAE PvE are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for NAE PvE?

These are the tags NAE PvE publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on NAE PvE?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.

Which wipe timetable does NAE PvE follow?

Its rhythm is not yet clear, since the record holds too few of NAE PvE's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 24 days 18 hours.

Population

Where does NAE PvE sit in the rankings?

The seven-day player-hours ranking places NAE PvE at #15,348, among the top 69% of ranked servers.

Is NAE PvE quiet or crowded?

NAE PvE is currently showing 0 players on 50 slots. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is NAE PvE running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on NAE PvE. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of NAE PvE?

Right now NAE PvE is up and running. The uptime it reports puts the last restart at about 2 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 27 September 2026.

How well does NAE PvE perform?

Averaged over the last 48 hours, server fps was 235, with a low of 202. The entity count reached 13,376, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,012 MB. A climbing entity count and low fps are felt by players as lag.

Which region is NAE PvE in?

No region is published by NAE PvE. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.34.97.209:28080.

Connecting

How can you connect to NAE PvE?

If you would rather use the console, press F1 in Rust and enter client.connect 89.34.97.209:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.