Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers75,437 players107 fresh wipes

Call no.15836 Off the shelf · offline

DeadFall | Survival Horror | PvPvE

Offline 89.34.97.19:28080 checked 20d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,836
top 72%
Last wipeWiped30 SEP2026 · 28d 4h ago
28d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 16:29 UTC28d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does DeadFall | Survival Horror | PvPvE run?

You will find no gather rate in the name of DeadFall | Survival Horror | PvPvE. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on DeadFall | Survival Horror | PvPvE?

DeadFall | Survival Horror | PvPvE runs a procedural map of size 2,001 with seed 481981, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does DeadFall | Survival Horror | PvPvE appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include DeadFall | Survival Horror | PvPvE are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for DeadFall | Survival Horror | PvPvE?

Filed under these tags, as published by DeadFall | Survival Horror | PvPvE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on DeadFall | Survival Horror | PvPvE?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does DeadFall | Survival Horror | PvPvE wipe?

Its rhythm is not yet clear, since the record holds too few of DeadFall | Survival Horror | PvPvE's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 4 hours.

Player counts

Where does DeadFall | Survival Horror | PvPvE sit in the rankings?

Filed under rankings: #15,836 for DeadFall | Survival Horror | PvPvE on seven-day player hours, top 72% overall.

Is DeadFall | Survival Horror | PvPvE quiet or crowded?

At present DeadFall | Survival Horror | PvPvE is offline; its last sighting was 20 days 4 hours ago.

Operator and status

What Rust version is DeadFall | Survival Horror | PvPvE on?

Rust network protocol 2633 and build 165217, on Windows, is what DeadFall | Survival Horror | PvPvE runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of DeadFall | Survival Horror | PvPvE?

Last seen 20 days 4 hours ago, DeadFall | Survival Horror | PvPvE is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 30 September 2026.

What is the location of DeadFall | Survival Horror | PvPvE?

DeadFall | Survival Horror | PvPvE gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 89.34.97.19:28080.

How to join

How can you connect to DeadFall | Survival Horror | PvPvE?

Enter client.connect 89.34.97.19:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.