Rust Server IndexCard catalogue of Rust servers

Holdings11,744 servers73,772 players139 fresh wipes

Call no.1X12324 On the shelf · online

Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R

Online 89.28.237.39:28110 checked 10m ago

Subjects 1. 1x 2. monthly wipes 3. vanilla4. modded5. carbon
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,324
top 55%
Last wipeWiped1 OCT2026 · 26d 19h ago
26d ago · monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246814:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 8d 5hThu 5 Nov, 19:00 UTCFW
  2. in 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:45 UTC FW26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R, which rules and settings apply?

Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R sets gather at 1x, as its name shows. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R?

Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R runs a procedural map of size 4,000 with seed 357279068, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R filed under?

The Rust Server Index lists that include Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R are Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

What is meant by the tags on Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R?

These are the tags Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R?

The average peak across its recent wipes is 2 players. 2 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R follow?

The only wipe on Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 19 hours. Its tags state a wipe schedule of once a month.

Population

How is Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R ranked compared with the rest?

Filed under rankings: #12,324 for Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R on seven-day player hours, top 55% overall.

What does the player count on Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R look like?

Filed under live counts: Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 0 players.

Server facts

Which Rust build is Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R. Steam keeps your game updated, but the protocol must match for you to join.

Is Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R reachable, and does it stay up?

The server is live at this moment: Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R. The uptime it reports puts the last restart at about 3 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R?

The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 65,879, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,990 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R hosted?

Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R gives no region tag, so the name is the only pointer, and it points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.28.237.39:28110.

Joining the server

How can you connect to Driftwood PVE - 1x USA | Events | Quests | Backpacks | Kits | R?

If you would rather use the console, press F1 in Rust and enter client.connect 89.28.237.39:28110. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.