Rust Server IndexCard catalogue of Rust servers

Holdings11,874 servers87,370 players172 fresh wipes

Call no.NA2242 On the shelf · online

Testing Grounds

Online NA 45.45.239.176:28015 checked 9m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
2/ 15
13% full
7-day average
2
peak 8
Rank
#2,242
top 10% · #357 in NA
Last wipeWiped2 OCT2026 · 25d 18h ago
25d ago · monthly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 8d 22hThu 5 Nov, 19:00 UTCFW
  2. in 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 01:18 UTC25d ago
5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Testing Grounds, which rules and settings apply?

No gather rate appears in the name Testing Grounds. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on Testing Grounds?

Size 1,200, seed 2147483647: the game generates the procedural map on Testing Grounds. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Testing Grounds?

The Rust Server Index lists that include Testing Grounds are Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Testing Grounds?

The server's own tags are listed here, and the game's server browser reads them: Testing Grounds gives gmvanilla (Game mode): Filed under vanilla survival; mp15 (Max players): Player cap: 15; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on Testing Grounds?

At their busiest, its recent wipes drew 5 players on average. 13 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Testing Grounds follow?

The only wipe on Testing Grounds is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 25 days 18 hours. A monthly wipe schedule is published in its tags.

Population

What position does Testing Grounds hold among Rust servers?

Filed under rankings: #2,242 for Testing Grounds on seven-day player hours, #357 in North America, top 10% overall.

Is Testing Grounds quiet or crowded?

Filed under live counts: Testing Grounds, 2 players on 15 slots at present. Filed under seven-day figures: an average of 2 players and a peak of 8. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 5 players.

Server facts

Which Rust build is Testing Grounds running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Testing Grounds. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Testing Grounds, and is it online now?

You will find Testing Grounds online as of now. The uptime it reports puts the last restart at about 8 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on Testing Grounds good?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 7,075, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,274 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Testing Grounds?

Filed under North America by its own listing, Testing Grounds carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 45.45.239.176:28015.

How to join

What is the way onto Testing Grounds?

Two ways in. Type client.connect 45.45.239.176:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp15
Max players Player cap: 15.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.