[ESP/Ñ] DEV
Offline EU 89.222.104.137:22637 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 6d 18hThu 5 Nov, 19:00 UTCFW
- in 9d 19hSun 8 Nov, 19:48 UTC
- in 23d 19hSun 22 Nov, 19:48 UTC
- in 34d 18hThu 3 Dec, 19:00 UTCFW
- in 37d 19hSun 6 Dec, 19:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 SEP 2026Sun 13 Sep, 19:48 UTC46d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [ESP/Ñ] DEV run?
The name of [ESP/Ñ] DEV does not state a gather rate. A maximum of 12 players per group applies. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
Tags
Which lists and filters on Rust Server Index is [ESP/Ñ] DEV filed under?
These lists on Rust Server Index take [ESP/Ñ] DEV: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags listed for [ESP/Ñ] DEV?
The server's own tags are listed here, and the game's server browser reads them: [ESP/Ñ] DEV gives gmvanilla (Game mode): Unmodified survival rules; mp40 (Max players): 40 slots are available; ts12 (Group limit): 12 is the largest team allowed; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at [ESP/Ñ] DEV?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in.
When does [ESP/Ñ] DEV wipe?
Its schedule is unconfirmed: too few of [ESP/Ñ] DEV's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 46 days 4 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Player counts
What position does [ESP/Ñ] DEV hold among Rust servers?
On seven-day player hours, [ESP/Ñ] DEV takes #14,002 overall and #2,390 in Europe, within the top – of ranked servers.
What does the player count on [ESP/Ñ] DEV look like?
Filed under offline: [ESP/Ñ] DEV, last seen 45 days 7 hours ago.
Server facts
Which Rust build is [ESP/Ñ] DEV running?
Rust network protocol 2633 and build 163794, on Linux, is what [ESP/Ñ] DEV runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [ESP/Ñ] DEV?
Last seen 45 days 7 hours ago, [ESP/Ñ] DEV is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of [ESP/Ñ] DEV?
The EU tag places [ESP/Ñ] DEV, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 89.222.104.137:22637.
Connecting
What steps lead onto [ESP/Ñ] DEV?
If you would rather use the console, press F1 in Rust and enter client.connect 89.222.104.137:22637. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12
Game
gmvanilla
mp40
ts12
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.