Rust Server IndexCard catalogue of Rust servers

Holdings11,725 servers63,058 players188 fresh wipes

Call no.EU14002 Off the shelf · offline

[ESP/Ñ] DEV

Offline EU 89.222.104.137:22637 checked 45d ago

Subjects 1. biweekly wipes 2. vanilla3. modded4. carbon5. pve
Players now
1/ 40
2% full
7-day average
0
peak –
Rank
#14,002
#2390 in EU
Last wipeWiped13 SEP2026 · 46d 4h ago
46d ago · biweekly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 18hThu 5 Nov, 19:00 UTCFW
  2. in 9d 19hSun 8 Nov, 19:48 UTC
  3. in 23d 19hSun 22 Nov, 19:48 UTC
  4. in 34d 18hThu 3 Dec, 19:00 UTCFW
  5. in 37d 19hSun 6 Dec, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 SEP 2026Sun 13 Sep, 19:48 UTC46d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
164/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
18/ 100
EU
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average
39/ 100
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average
5/ 200
EU
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average
61/ 100
EU
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average
16/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [ESP/Ñ] DEV run?

The name of [ESP/Ñ] DEV does not state a gather rate. A maximum of 12 players per group applies. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

Tags

Which lists and filters on Rust Server Index is [ESP/Ñ] DEV filed under?

These lists on Rust Server Index take [ESP/Ñ] DEV: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for [ESP/Ñ] DEV?

The server's own tags are listed here, and the game's server browser reads them: [ESP/Ñ] DEV gives gmvanilla (Game mode): Unmodified survival rules; mp40 (Max players): 40 slots are available; ts12 (Group limit): 12 is the largest team allowed; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): The browser files it under Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at [ESP/Ñ] DEV?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in.

When does [ESP/Ñ] DEV wipe?

Its schedule is unconfirmed: too few of [ESP/Ñ] DEV's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 46 days 4 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.

Player counts

What position does [ESP/Ñ] DEV hold among Rust servers?

On seven-day player hours, [ESP/Ñ] DEV takes #14,002 overall and #2,390 in Europe, within the top – of ranked servers.

What does the player count on [ESP/Ñ] DEV look like?

Filed under offline: [ESP/Ñ] DEV, last seen 45 days 7 hours ago.

Server facts

Which Rust build is [ESP/Ñ] DEV running?

Rust network protocol 2633 and build 163794, on Linux, is what [ESP/Ñ] DEV runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [ESP/Ñ] DEV?

Last seen 45 days 7 hours ago, [ESP/Ñ] DEV is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of [ESP/Ñ] DEV?

The EU tag places [ESP/Ñ] DEV, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 89.222.104.137:22637.

Connecting

What steps lead onto [ESP/Ñ] DEV?

If you would rather use the console, press F1 in Rust and enter client.connect 89.222.104.137:22637. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Unmodified survival rules.
mp40
Max players 40 slots are available.
ts12
Group limit 12 is the largest team allowed.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build The game build here is 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.