Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers51,000 players141 fresh wipes

Call no.15491 Off the shelf · offline

TestServer

Offline 89.182.183.225:28015 checked 40d ago

Subjects 1. modded2. oxide
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#15,491
top 67%
Last wipeWiped19 AUG2026 · 69d 7h ago
69d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On TestServer, which rules and settings apply?

You will find no gather rate in the name of TestServer. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on TestServer?

Generated by the game, the procedural map of TestServer has size 6,000 and seed 654317270. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is TestServer filed under?

The Rust Server Index lists that include TestServer are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to TestServer, and what do they stand for?

Filed under these tags, as published by TestServer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163493 (Build): Build on file: 163493; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is TestServer wiped, and on what schedule?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 69 days 7 hours.

Player counts

Where does TestServer sit in the rankings?

Filed under rankings: #15,491 for TestServer on seven-day player hours, top 67% overall.

How many players are on TestServer at the moment?

At present TestServer is offline; its last sighting was 40 days 10 hours ago.

Server details

What Rust version is TestServer on?

Rust network protocol 2633 and build 163493, on Windows, is what TestServer runs. To join you need the same protocol; Steam handles the update.

Is TestServer reachable, and does it stay up?

As of now TestServer is offline, with its last appearance 40 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 17 September 2026.

Where in the world is TestServer hosted?

No region is published by TestServer. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.182.183.225:28015.

Joining the server

What is the way onto TestServer?

Two ways in. Type client.connect 89.182.183.225:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players 15 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs163493
Build Build on file: 163493.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.