Rust Server IndexCard catalogue of Rust servers

Holdings11,874 servers88,657 players163 fresh wipes

Call no.4609 On the shelf · online

Gamed!de SNF

Online 89.163.193.54:28015 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 4
Rank
#4,609
top 21%
Last wipeWiped2 OCT2026 · 25d 16h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 03:17 UTC25d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
180/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
178/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
31/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
159/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
54/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Gamed!de SNF run?

You will find no gather rate in the name of Gamed!de SNF. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Gamed!de SNF?

Gamed!de SNF runs a procedural map of size 4,500 with seed 6738, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Gamed!de SNF?

These lists on Rust Server Index take Gamed!de SNF: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Gamed!de SNF?

These are the tags Gamed!de SNF publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Gamed!de SNF?

The average peak across its recent wipes is 3 players. 34 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Gamed!de SNF follow?

Its rhythm is not yet clear, since the record holds too few of Gamed!de SNF's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 16 hours is when its current world was made.

Population

What position does Gamed!de SNF hold among Rust servers?

Filed under rankings: #4,609 for Gamed!de SNF on seven-day player hours, top 21% overall.

What does the player count on Gamed!de SNF look like?

Filed under live counts: Gamed!de SNF, 0 players on 10 slots at present. The seven-day average is 0 players; the peak reached 4. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Server facts

What Rust version is Gamed!de SNF on?

Rust network protocol 2635 and build 168909, on Linux, is what Gamed!de SNF runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Gamed!de SNF?

The server is live at this moment: Gamed!de SNF. Its reported uptime gives the last restart as roughly 14 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Gamed!de SNF?

The last 48 hours give an average of 28 server fps and a floor of 2. Buildings, deployables and everything else in the world came to as many as 118,407 entities. Up to 4,099 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Gamed!de SNF hosted?

Gamed!de SNF gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 89.163.193.54:28015.

How to join

What steps lead onto Gamed!de SNF?

If you would rather use the console, press F1 in Rust and enter client.connect 89.163.193.54:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.