TestServ12
Offline 89.125.214.42:35001 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 13:29 UTC27d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does TestServ12 run?
The name of TestServ12 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on TestServ12?
TestServ12 runs a procedural map of size 1,000 with seed 352165132, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is TestServ12 filed under?
These lists on Rust Server Index take TestServ12: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for TestServ12?
Filed under these tags, as published by TestServ12 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at TestServ12?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.
When does TestServ12 wipe?
Its rhythm is not yet clear, since the record holds too few of TestServ12's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 1 hours is when its current world was made.
Player counts
How is TestServ12 ranked compared with the rest?
The seven-day player-hours ranking places TestServ12 at #15,955, among the top 72% of ranked servers.
How many players are on TestServ12 at the moment?
Filed under offline: TestServ12, last seen 22 days 1 hours ago.
Server details
Which Rust build is TestServ12 running?
Rust network protocol 2634 and build 166586 on Windows is what you will find on TestServ12. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of TestServ12?
Last seen 22 days 1 hours ago, TestServ12 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 30 September 2026 it was first seen by Rust Server Index.
What is the location of TestServ12?
There is no region on record for TestServ12; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 89.125.214.42:35001.
Connecting
How can you connect to TestServ12?
Two ways in. Type client.connect 89.125.214.42:35001 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.