Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players160 fresh wipes

Call no.14336 Off the shelf · offline

TestServ12

Offline 89.125.214.42:28015 checked 29d ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,336
top 60%
Last wipeWiped30 SEP2026 · 29d 11h ago
29d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On TestServ12, which rules and settings apply?

You will find no gather rate in the name of TestServ12. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on TestServ12?

Size 1,000, seed 352165132: the game generates the procedural map on TestServ12. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does TestServ12 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include TestServ12 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TestServ12?

These are the tags TestServ12 publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is TestServ12 wiped, and on what schedule?

The record holds too few of TestServ12's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 29 days 11 hours.

Population

Where does TestServ12 sit in the rankings?

Filed under rankings: #14,336 for TestServ12 on seven-day player hours, top 60% overall.

How many players are on TestServ12 at the moment?

The last check found TestServ12 offline, last seen 29 days 4 hours ago.

Server facts

What Rust version is TestServ12 on?

Rust network protocol 2633 and build 165217, on Windows, is what TestServ12 runs. To join you need the same protocol; Steam handles the update.

How reliable is TestServ12, and is it online now?

The server is down at this moment; the last sighting of TestServ12 was 29 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 30 September 2026.

What is the location of TestServ12?

No region is published by TestServ12. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 89.125.214.42:28015.

How to join

What steps lead onto TestServ12?

Two ways in. Type client.connect 89.125.214.42:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.