Server_210_DevBlog
Offline 89.105.199.147:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Server_210_DevBlog?
The name of Server_210_DevBlog does not state a gather rate. No group limit is published. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. The server has VAC, Valve's anti-cheat, turned off.
Which map is in use on Server_210_DevBlog?
Server_210_DevBlog runs a procedural map, which the game generates.
Tags and filters
Which lists and filters on Rust Server Index is Server_210_DevBlog filed under?
Filed under these Rust Server Index lists is Server_210_DevBlog: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Last wipe: In the last week.
How should you read the tags listed for Server_210_DevBlog?
These are the tags Server_210_DevBlog publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; v2201 (Protocol): Joining needs you on game protocol 2201; oxide (Oxide): Oxide, also known as uMod, provides the plugin framework; modded (Modded): Plugins or changed settings put this under Modded; hd910d3d2 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is Server_210_DevBlog wiped, and on what schedule?
Server_210_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 6 hours is when its current world was made.
Players and ranking
Where does Server_210_DevBlog sit in the rankings?
On player hours over seven days, Server_210_DevBlog takes #10,084, within the top 45% of ranked servers.
How many players are on Server_210_DevBlog at the moment?
The last check found Server_210_DevBlog offline, last seen 5 days 1 hours ago. The seven-day average is 1 players; the peak reached 1.
Server details
Which Rust build is Server_210_DevBlog running?
Rust network protocol 2201, on Windows, is what Server_210_DevBlog runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Server_210_DevBlog, and is it online now?
As of now Server_210_DevBlog is offline, with its last appearance 5 days 1 hours ago. Uptime for the last 5 full days came to 2%, 2 hours out of 120. On 22 October 2026 it was first seen by Rust Server Index.
Where in the world is Server_210_DevBlog hosted?
No region is published by Server_210_DevBlog. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 89.105.199.147:28015.
How to join
What is the way onto Server_210_DevBlog?
Enter client.connect 89.105.199.147:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2201
Mods and access
oxide
modded
Other
hd910d3d2
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.