Rust Server IndexCard catalogue of Rust servers

Holdings11,896 servers92,145 players167 fresh wipes

Call no.4592 On the shelf · online

GDSP TEAM | Serveur Communautaire FR PvE

Online 88.173.178.168:16300 checked 8m ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#4,592
top 21%
Last wipeWiped1 OCT2026 · 26d 0h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:35 UTC FW26d ago
3 – running 1
16 SEP 2026Wed 16 Sep, 17:29 UTC41d ago
2 held half 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average
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EA
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44/ 250
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on GDSP TEAM | Serveur Communautaire FR PvE?

The name of GDSP TEAM | Serveur Communautaire FR PvE does not state a gather rate. The default group limit of 8 players applies. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on GDSP TEAM | Serveur Communautaire FR PvE?

GDSP TEAM | Serveur Communautaire FR PvE runs a procedural map of size 6,000 with seed 812092736, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is GDSP TEAM | Serveur Communautaire FR PvE filed under?

The Rust Server Index lists that include GDSP TEAM | Serveur Communautaire FR PvE are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to GDSP TEAM | Serveur Communautaire FR PvE, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: GDSP TEAM | Serveur Communautaire FR PvE gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on GDSP TEAM | Serveur Communautaire FR PvE?

The average peak across its recent wipes is 2 players. 3 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does GDSP TEAM | Serveur Communautaire FR PvE wipe?

Its rhythm is not yet clear, since the record holds too few of GDSP TEAM | Serveur Communautaire FR PvE's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days is when its current world was made.

Players and ranking

How is GDSP TEAM | Serveur Communautaire FR PvE ranked compared with the rest?

On player hours over seven days, GDSP TEAM | Serveur Communautaire FR PvE takes #4,592, within the top 21% of ranked servers.

Is GDSP TEAM | Serveur Communautaire FR PvE quiet or crowded?

The live count for GDSP TEAM | Serveur Communautaire FR PvE stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Operator and status

Which Rust build is GDSP TEAM | Serveur Communautaire FR PvE running?

Rust network protocol 2635 and build 168909, on Windows, is what GDSP TEAM | Serveur Communautaire FR PvE runs. To join you need the same protocol; Steam handles the update.

Is GDSP TEAM | Serveur Communautaire FR PvE reachable, and does it stay up?

The server is live at this moment: GDSP TEAM | Serveur Communautaire FR PvE. Its reported uptime gives the last restart as roughly 11 hours ago. Of the last 7 full days, 164 of 168 hours were up, 98% of the time. On 16 September 2026 it was first seen by Rust Server Index.

What is performance like on GDSP TEAM | Serveur Communautaire FR PvE?

Averaged over the last 48 hours, server fps was 56, with a low of 43. Buildings, deployables and everything else in the world came to as many as 216,744 entities. Memory use reached as much as 5,261 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is GDSP TEAM | Serveur Communautaire FR PvE hosted?

No region is published by GDSP TEAM | Serveur Communautaire FR PvE. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 88.173.178.168:16300.

Joining the server

How can you connect to GDSP TEAM | Serveur Communautaire FR PvE?

Two ways in. Type client.connect 88.173.178.168:16300 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/WX9rXuURn.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.