Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players23 fresh wipes

Call no.12694 Off the shelf · offline

My Rust DEV Server

Offline 87.255.2.244:28015 checked 5d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#12,694
top 57%
Last wipeWiped10 OCT2026 · 18d 3h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On My Rust DEV Server, which rules and settings apply?

The name of My Rust DEV Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on My Rust DEV Server?

My Rust DEV Server runs a procedural map, which the game generates.

Lists and filters

Where does My Rust DEV Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include My Rust DEV Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to My Rust DEV Server, and what do they stand for?

These are the tags My Rust DEV Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is My Rust DEV Server wiped, and on what schedule?

The record holds too few of My Rust DEV Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 3 hours is when its current world was made.

Player counts

What position does My Rust DEV Server hold among Rust servers?

On player hours over seven days, My Rust DEV Server takes #12,694, within the top 57% of ranked servers.

Is My Rust DEV Server quiet or crowded?

At present My Rust DEV Server is offline; its last sighting was 5 days 5 hours ago. The seven-day average is 0 players; the peak reached 1.

Operator and status

What version does My Rust DEV Server use?

Rust network protocol 2635 and build 168909, on Windows, is what My Rust DEV Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of My Rust DEV Server?

As of now My Rust DEV Server is offline, with its last appearance 5 days 5 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It was first recorded by Rust Server Index on 10 October 2026.

What is the location of My Rust DEV Server?

My Rust DEV Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 87.255.2.244:28015.

Connecting

How can you connect to My Rust DEV Server?

Enter client.connect 87.255.2.244:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.