Rust Server IndexCard catalogue of Rust servers

Holdings11,800 servers73,970 players107 fresh wipes

Call no.15868 Off the shelf · offline

nameserver

Offline 87.250.201.91:28015 checked 19d ago

Subjects 1. modded2. oxide
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,868
top 72%
Last wipeWiped6 OCT2026 · 22d 8h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct9 Oct11 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 12:37 UTC22d ago
1 – running 0
5 OCT 2026Mon 5 Oct, 12:27 UTC23d ago
1 – 1 days 0
4 OCT 2026Sun 4 Oct, 19:01 UTC24d ago
1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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102/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
128/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
98/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
30/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
26/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does nameserver run?

No gather rate appears in the name nameserver. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on nameserver?

Generated by the game, the map is procedural on nameserver.

Tags and filters

Where does nameserver appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take nameserver: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for nameserver?

The server's own tags are listed here, and the game's server browser reads them: nameserver gives gmrust (Game mode): Rust survival, as standard; mp3 (Max players): Player cap: 3; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at nameserver?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.

When does nameserver wipe?

nameserver wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 8 hours is when its current world was made.

Players and ranking

Where does nameserver sit in the rankings?

Filed under rankings: #15,868 for nameserver on seven-day player hours, top 72% overall.

How many players are on nameserver at the moment?

The last check found nameserver offline, last seen 19 days 3 hours ago.

Server details

What Rust version is nameserver on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on nameserver. The protocol must match before you can join, and Steam takes care of updating it.

Is nameserver reachable, and does it stay up?

The server is down at this moment; the last sighting of nameserver was 19 days 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 4 October 2026.

Where in the world is nameserver hosted?

nameserver gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 87.250.201.91:28015.

Connecting

How can you connect to nameserver?

Two ways in. Type client.connect 87.250.201.91:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players Player cap: 3.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.