Pop_Rust_Classic
Online 87.224.251.94:39998 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- wipe-day peak
- 7players, last three wipes
Coming wipes
- in 6d 20hThu 5 Nov, 19:00 UTCFW
- in 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:48 UTC FW28d ago |
7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Pop_Rust_Classic run?
You will find no gather rate in the name of Pop_Rust_Classic. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. Plugins in use: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Pop_Rust_Classic?
Size 4,500, seed 1189436084: the game generates the procedural map on Pop_Rust_Classic. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Pop_Rust_Classic?
These lists on Rust Server Index take Pop_Rust_Classic: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for Pop_Rust_Classic?
These are the tags Pop_Rust_Classic publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Pop_Rust_Classic when wipe day comes?
The average peak across its recent wipes is 7 players. 23 hours into the latest wipe, the crowd reached its peak.
When does Pop_Rust_Classic wipe?
One wipe a month is all Pop_Rust_Classic runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 28 days 3 hours. A monthly wipe schedule is published in its tags.
Population
How is Pop_Rust_Classic ranked compared with the rest?
Filed under rankings: #3,795 for Pop_Rust_Classic on seven-day player hours, top 17% overall.
How many players are on Pop_Rust_Classic at the moment?
The live count for Pop_Rust_Classic stands at 0 players, out of 200 slots. The seven-day average is 1 players; the peak reached 5. The busiest point in the last 48 hours was 14:00 UTC, averaging 4 players.
Server facts
What version does Pop_Rust_Classic use?
Rust network protocol 2635 and build 168909, on Windows, is what Pop_Rust_Classic runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Pop_Rust_Classic reachable, and does it stay up?
You will find Pop_Rust_Classic online as of now. The uptime it reports puts the last restart at about 2 days 1 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on Pop_Rust_Classic good?
Server fps held at 40 on average across the last 48 hours, never dropping below 28. Buildings, deployables and everything else in the world came to as many as 122,695 entities. The peak memory figure stood at 3,906 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Pop_Rust_Classic?
There is no region on record for Pop_Rust_Classic; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 87.224.251.94:39998.
Connecting
What is the way onto Pop_Rust_Classic?
Two ways in. Type client.connect 87.224.251.94:39998 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://t.me/rust_pve.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
