Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers78,914 players245 fresh wipes

Call no.3795 On the shelf · online

Pop_Rust_Classic

Online 87.224.251.94:39998 checked 12m ago

Subjects 1. monthly wipes 2. vanilla3. oxide
Players now
0/ 200
0% full
7-day average
1
peak 5
Rank
#3,795
top 17%
Last wipeWiped1 OCT2026 · 28d 3h ago
28d ago · monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. in 6d 20hThu 5 Nov, 19:00 UTCFW
  2. in 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:48 UTC FW28d ago
7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
229/ 250
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
149/ 200
EU
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average
131/ 400
EU
[EU East] Facepunch 4EU · groups of 8+ · monthly · 160 on average
93/ 350
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 125 on average
113/ 200
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average
75/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Pop_Rust_Classic run?

You will find no gather rate in the name of Pop_Rust_Classic. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. Plugins in use: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Pop_Rust_Classic?

Size 4,500, seed 1189436084: the game generates the procedural map on Pop_Rust_Classic. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Pop_Rust_Classic?

These lists on Rust Server Index take Pop_Rust_Classic: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for Pop_Rust_Classic?

These are the tags Pop_Rust_Classic publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Pop_Rust_Classic when wipe day comes?

The average peak across its recent wipes is 7 players. 23 hours into the latest wipe, the crowd reached its peak.

When does Pop_Rust_Classic wipe?

One wipe a month is all Pop_Rust_Classic runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 28 days 3 hours. A monthly wipe schedule is published in its tags.

Population

How is Pop_Rust_Classic ranked compared with the rest?

Filed under rankings: #3,795 for Pop_Rust_Classic on seven-day player hours, top 17% overall.

How many players are on Pop_Rust_Classic at the moment?

The live count for Pop_Rust_Classic stands at 0 players, out of 200 slots. The seven-day average is 1 players; the peak reached 5. The busiest point in the last 48 hours was 14:00 UTC, averaging 4 players.

Server facts

What version does Pop_Rust_Classic use?

Rust network protocol 2635 and build 168909, on Windows, is what Pop_Rust_Classic runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Pop_Rust_Classic reachable, and does it stay up?

You will find Pop_Rust_Classic online as of now. The uptime it reports puts the last restart at about 2 days 1 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Pop_Rust_Classic good?

Server fps held at 40 on average across the last 48 hours, never dropping below 28. Buildings, deployables and everything else in the world came to as many as 122,695 entities. The peak memory figure stood at 3,906 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Pop_Rust_Classic?

There is no region on record for Pop_Rust_Classic; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 87.224.251.94:39998.

Connecting

What is the way onto Pop_Rust_Classic?

Two ways in. Type client.connect 87.224.251.94:39998 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://t.me/rust_pve.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players Player cap: 200.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.